當我運行此代碼時,「第一文本」和「第二文本」都出現在相同的位置並且重疊。任何幫助?用於win32程序的Dev C++中的drawtext選項
#include <windows.h>
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("My Window") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) COLOR_WINDOW+0;//DISPLAYS GREY BACKGROUND OF CLIENT AREA
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("Window not Registered"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, // window class name
TEXT ("MC090203908"), // window caption
WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX, // window style
CW_USEDEFAULT, // initial x position
CW_USEDEFAULT, // initial y position
400,300,
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL) ; // creation parameters
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc ;
PAINTSTRUCT ps ;
RECT rect ;
HRGN bgRgn;
HBRUSH hBrush;
HPEN hPen;
switch (message)
{
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
GetClientRect (hwnd, &rect) ;
DrawText (hdc, TEXT ("First text"), -1, &rect,DT_LEFT|DT_TOP) ;
DrawText (hdc, TEXT ("SECOND text"), -1, &rect,DT_LEFT) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
我希望第二個文本出現在第二行和窗口
嗯,DT_TOP'的'的值是零。 –