1
這裏是我正在處理的LinkedList實現。它工作正常的任何數據類型,但是當我試圖做出對與Visual Studio我得到指定RtlValidateHeap 無效地址調試鏈表 一種類型的鏈表(00790000,007B16D0)自定義鏈接列表創建RtlValidateHeap錯誤與具有鏈接列表的結構
問題出現代碼如下:
typedef unsigned long int LENGTH_T;
template < typename type >
struct nodes
{
type _value;
nodes<type> * _next_node;
nodes() { _next_node = nullptr; }
};
template < typename type >
class LinkedList
{
nodes<type> * _elem_nodes;
LENGTH_T _size;
public:
nodes<type> * node_at(LENGTH_T at);
type& operator[] (LENGTH_T at);
void push_back(const type src);
LENGTH_T size() const { return _size; }
LinkedList();
~LinkedList();
};
template<typename type>
nodes<type>* LinkedList<type>::node_at(LENGTH_T at) {
if (at == 0)
return _elem_nodes;
else if (at > _size - 1 || _size == 0) {
PRINT_ERROR("try to access out of range");
}
// tmp node for storing sequential nodes
nodes<type> * cur_tmp_node_ptr = _elem_nodes->_next_node;
for (size_t i = 1; i < at; i++)
cur_tmp_node_ptr = cur_tmp_node_ptr->_next_node;
return cur_tmp_node_ptr;
}
template<typename type>
type & LinkedList<type>::operator[](LENGTH_T at)
{
return node_at(at)->_value;
}
template<typename type>
void LinkedList<type>::push_back(const type src)
{
if (_size == 0) {
_elem_nodes->_value = src;
_size++;
}
else {
nodes<type> * new_node = new nodes<type> ;
new_node->_value = src;
new_node->_next_node = nullptr;
node_at(_size - 1)->_next_node = new_node;
_size++;
}
}
template<typename type>
LinkedList<type>::LinkedList()
{
_size = 0;
_elem_nodes = new nodes<type>;
_elem_nodes->_value = type();
_elem_nodes->_next_node = nullptr;
}
template<typename type>
LinkedList<type>::~LinkedList()
{
if (_size > 1) // When size = 0 , so _size-1 = -1 but _size is unsigned;
for (LENGTH_T i = _size - 1; i > 0; i--) {
delete (node_at(i));
}
delete (_elem_nodes);
}
這裏是在規定的問題可以看出 FE
struct test {
int anything;
};
struct test2 {
LinkedList<test> t;
};
int main()
{
LinkedList<test2> t;
t.push_back(test2());
t.push_back(test2());
return 0;
}
的代碼示例**編輯:我寫了自定義Assig市民明白運營商和拷貝構造函數和沒有得到這個錯誤了,但在測試2上面的例子()。t._next_node總是包含垃圾值而不是nullptr這我不理解爲什麼**
template<typename type>
LinkedList<type>& LinkedList<type>::operator=(const LinkedList<type>& other)
{
if (&other == this)
return *this;
this->~LinkedList();
this->_elem_nodes = nullptr;
_size = 0;
nodes<type> * cur_this_node = this->_elem_nodes;
nodes<type> * cur_other_node = other._elem_nodes;
while (cur_other_node != nullptr)
{
cur_this_node = new nodes<type>;
cur_this_node->_value = cur_other_node->_value;
this->_size++;
cur_this_node = cur_this_node->_next_node;
cur_other_node = cur_other_node->_next_node;
}
return *this;
}
template<typename type>
LinkedList<type>::LinkedList(const LinkedList<type>& other)
{
_size = 0;
nodes<type> * cur_this_node = this->_elem_nodes;
cur_this_node = nullptr;
nodes<type> * cur_other_node = other._elem_nodes;
while (cur_other_node != nullptr)
{
cur_this_node = new nodes<type>;
cur_this_node->_value = cur_other_node->_value;
cur_this_node->_next_node = nullptr;
this->_size++;
cur_this_node = cur_this_node->_next_node;
cur_other_node = cur_other_node->_next_node;
}
}
我寫的自定義賦值運算符,但仍然得到了同樣的錯誤,請檢查在第一篇文章,我編輯了與 – bluedragon
@bluedragon的實現:你還缺少一個拷貝構造函數。 –
好吧我成功(?)寫道,它的工作原理我沒有得到那個錯誤,但在由test2()創建的示例對象總是包含null值,而不是nullptr,因此我的循環變得無限,所以對於晚回覆,我仍然是初學者 – bluedragon