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我目前正在爲iphone開發一款遊戲,其中許多圖片會圍繞圓圈旋轉。我已經達到了必須編寫代碼來實現這一目標的重要性。我對我必須使用什麼數學運算以及我將如何實現這一點感到困惑。如果可以使用代碼示例來解釋這個過程,這將非常有幫助。如果有人對我的意思感到困惑,我只是試圖以常量速度將UIImageView的中心移動到圓周上。任何幫助表示讚賞。 :)圍繞圓周移動UIImageView?
我目前正在爲iphone開發一款遊戲,其中許多圖片會圍繞圓圈旋轉。我已經達到了必須編寫代碼來實現這一目標的重要性。我對我必須使用什麼數學運算以及我將如何實現這一點感到困惑。如果可以使用代碼示例來解釋這個過程,這將非常有幫助。如果有人對我的意思感到困惑,我只是試圖以常量速度將UIImageView的中心移動到圓周上。任何幫助表示讚賞。 :)圍繞圓周移動UIImageView?
CGRect rect1; CGRect rect2; CGRect rect3;....
(){
rect1 = imageView1.frame
rect2 = imageView2.frame;
rect3 = imageView3.frame;
[UIImageView beginAnimations:nil context:nil];
[UIImageView setAnimationDelegate:self];
[UIImageView setAnimationBeginsFromCurrentState:YES];
[UIImageView setAnimationDuration:1.5];
[UIImageView setAnimationDidStopSelector:@selector(rotate:)];
imageView1.center = CGPointMake(rect2.origin.x, rect2.origin.y);
imageView1.transform = CGAffineTransformMakeScale(1.2, 1.2);
imageView2.center = CGPointMake(rect3.origin.x, rect3.origin.y);
imageView2.transform = CGAffineTransformMakeScale(2, 2);
[UIImageView commitAnimations];
}
- (void)rotate:(NSString *)animationID
{
[UIImageView beginAnimations:nil context:nil];
[UIImageView setAnimationDelegate:self];
[UIImageView setAnimationBeginsFromCurrentState:YES];
[UIImageView setAnimationDuration:1.5];
[UIImageView setAnimationDidStopSelector:@selector(rotate1:)];
imageView1.center = CGPointMake(rect3.origin.x, rect3.origin.y);
imageView1.transform = CGAffineTransformMakeScale(2, 2);
imageView1.alpha = 1;
imageView2.center = CGPointMake(rect4.origin.x, rect4.origin.y);
imageView2.transform = CGAffineTransformMakeScale(1.2, 1.2);
imageView2.alpha = .5;
.....
[UIImageView commitAnimations];
}
- (void)rotate1:(NSString *)animationID
{
[UIImageView beginAnimations:nil context:nil];
[UIImageView setAnimationDelegate:self];
[UIImageView setAnimationBeginsFromCurrentState:YES];
[UIImageView setAnimationDuration:1.5];
[UIImageView setAnimationDidStopSelector:@selector(rotate2:)];
imageView1.center = CGPointMake(rect4.origin.x, rect4.origin.y);
imageView1.transform = CGAffineTransformMakeScale(1.2, 1.2);
imageView1.alpha = .5;
imageView2.center = CGPointMake(rect5.origin.x, rect5.origin.y);
imageView2.transform = CGAffineTransformMakeScale(1, 1);
imageView2.alpha = .15;
....
[UIImageView commitAnimations];
}
try like this
不太什麼,我一直在尋找,但還是謝謝你:) – Fitzy 2012-04-11 02:23:28