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我在嘗試設置畫布以填充整個窗口時遇到問題。它目前設置爲500x500 ..我是編碼新手,非常感謝您的幫助!謝謝。如何使此HTML5畫布腳本全屏?
下面是代碼:
<!DOCTYPE html>
<html>
<head>
<title>Starfield effect done in HTML 5</title>
<script>
window.onload = function() {
/* --- config start --- */
var starfieldCanvasId = "starfieldCanvas", // id of the canvas to use
framerate = 60, // frames per second this animation runs at (this is not exact)
numberOfStarsModifier = 0.15, // Number of stars, higher numbers have performance impact
flightSpeed = 0.003; // speed of the flight, the higher this number the faster
/* ---- config end ---- */
var canvas = document.getElementById(starfieldCanvasId),
context = canvas.getContext("2d"),
width = canvas.width,
height = canvas.height,
numberOfStars = width * height/1000 * numberOfStarsModifier,
dirX = width/2,
dirY = height/2,
stars = [],
TWO_PI = Math.PI * 2;
// initialize starfield
for(var x = 0; x < numberOfStars; x++) {
stars[x] = {
x: range(0, width),
y: range(0, height),
size: range(0, 1)
};
}
// when mouse moves over canvas change middle point of animation
canvas.onmousemove = function(event) {
dirX = event.offsetX,
dirY = event.offsetY;
}
// start tick at specified fps
window.setInterval(tick, Math.floor(1000/framerate));
// main routine
function tick() {
var oldX,
oldY;
// reset canvas for next frame
context.clearRect(0, 0, width, height);
for(var x = 0; x < numberOfStars; x++) {
// save old status
oldX = stars[x].x;
oldY = stars[x].y;
// calculate changes to star
stars[x].x += (stars[x].x - dirX) * stars[x].size * flightSpeed;
stars[x].y += (stars[x].y - dirY) * stars[x].size * flightSpeed;
stars[x].size += flightSpeed;
// if star is out of bounds, reset
if(stars[x].x < 0 || stars[x].x > width || stars[x].y < 0 || stars[x].y > height) {
stars[x] = {
x: range(0, width),
y: range(0, height),
size: 0
};
}
// draw star
context.strokeStyle = "rgba(255, 255, 255, " + Math.min(stars[x].size, 1) + ")";
context.lineWidth = stars[x].size;
context.beginPath();
context.moveTo(oldX, oldY);
context.lineTo(stars[x].x, stars[x].y);
context.stroke();
}
}
// get a random number inside a range
function range(start, end) {
return Math.random() * (end - start) + start;
}
};
</script>
</head>
<body style="background:#000;">
<canvas width="500" height="500" id="starfieldCanvas"></canvas>
</body>
</html>
原代碼和信貸:https://www.timewasters-place.com/starfield-animation-done-in-html-5/
感謝您的提示!不幸的是,無論我嘗試什麼,它只是最終呈現給我一個空白的黑屏。也許我正在實現它錯誤..我試圖刪除「寬度和高度= 500」,並添加代碼前的var聲明。我錯過了什麼? –
canvas.width = w和canvas.height = h將需要在var canvas = document.getElementById(starfieldCanvasId) –
之後去,因爲某些原因沒有任何作用。 –