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嘿所以我已經得到了我需要的一切,我的猜測遊戲和一切檢查和運行沒有問題,唯一的問題是我想要擁有一個勝算和一個猜測計數,以便用戶不能比計劃規定的得到更多的猜測。目前該計劃會告訴你你應該得到多少猜測,但由於單個if語句,它只會讓你猜一次,那麼我該如何去做這件事?我怎麼去創造一個勝利計數和猜測計數爲我的隨機數猜測遊戲C#
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GuessingGame
{
class Program
{
static void Main(string[] args)
{
// Declare variables
Int32 currentGuess, guessCount, winCount, upperLimit, randomNumber;
double maxGuesses;
bool gameOver;
char playAgain;
Random random = new Random();
// Display title
Console.WriteLine("Welcome to the high/low guessing game.");
//Request user input for upper limit
Console.WriteLine("Enter Upper range (e.g. 100):");
upperLimit = Int32.Parse(Console.ReadLine());
//Generate Random Number
randomNumber = random.Next(1, upperLimit);
maxGuesses = Math.Ceiling(Math.Log(upperLimit, 2) - 1);
// Begin game
Console.WriteLine("I picked a number between 1 and {0} you get {1} chances to guess it", upperLimit, maxGuesses);
// Begin Guessing Process
//Guess #1
{
Console.WriteLine(" Enter Guess #1: ");
currentGuess = Int32.Parse(Console.ReadLine());
if (currentGuess == randomNumber)
{
Console.WriteLine("You got it!");
}
if (currentGuess > randomNumber)
{
Console.WriteLine("Too High");
}
if (randomNumber > currentGuess)
{
Console.WriteLine("Too Low");
}
Console.ReadLine();
}
}
}
}
謝謝你,我一直在尋找更多的意見,但我可以分析這方面的工作。 – Shahze123