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我正在致力於一個C++程序,記錄音頻並將其壓縮到GSM。我能夠錄製音頻並將原始數據寫入文件。但我無法使GSM壓縮工作。我正在嘗試使用我在此網站ftp://ftp.cs.cmu.edu/project/fgdata/speech-compression/GSM/gsm_13200bps發現的壓縮源代碼。C++錄製音頻和壓縮到GSM
我想我的問題是當使用gsm_encode()函數。在播放此文件時,編碼並將壓縮數據保存到文件後,該文件聽不見。我知道原始音頻數據是正確的,但壓縮音頻數據不正確。 gsm_encode()將包含160個13位樣本的數組(編號爲 gsm_signal's,至少16位的有符號整數值)編碼爲包含33個字節的gsm_frame的 數組。
這是我的功能是我發送數據到gsm_encode()不正確?或者我的功能還有其他問題嗎?謝謝您的幫助:)
int CAudioGSM::CompressAudio(unsigned char * pRawBuffer, _int32 uiRawBufferSize, unsigned char * pCompressedBuffer, _int32 uiCompressedBufferSize)
{
// Note: uiRawBufferSize must be a multiple of 640 (AUDIO_DMA_DESCRITOR_LEN)
if(!pRawBuffer || uiRawBufferSize == 0 || !pCompressedBuffer || uiCompressedBufferSize == 0 || uiRawBufferSize % AUDIO_DMA_DESCRITOR_LEN != 0)
{
return -1; //invalid parameters
}
_int32 uiBytesCompressed = 0; // Number of bytes that have been compressed. At the end of the function this should be equal to iRawBufferSize meaning we have compressed the whole raw buffer
_int32 uiCompBuffOffset = 0; // Offset into the compressed buffer
while(uiBytesCompressed < uiRawBufferSize)
{
if(uiCompressedBufferSize - uiCompBuffOffset < GSM_OUTPUT_SIZE || uiCompBuffOffset >= uiCompressedBufferSize)
{
return -2; // Compressed buffer is too small
}
gsm_encode(&m_GSM_EncodeStruture,(long *)pRawBuffer,m_Buffer);
//Now we need to move the data to compressed buffer
if(m_bFirstHalfOfBlockRecord)
{
//Just copy the data over
memcpy(&pCompressedBuffer[uiCompBuffOffset],m_Buffer,GSM_OUTPUT_SIZE_FIRST_HALF);
m_bFirstHalfOfBlockRecord = false;
uiCompBuffOffset += GSM_OUTPUT_SIZE_FIRST_HALF;
}
else
{
memcpy(&pCompressedBuffer[uiCompBuffOffset],m_Buffer,GSM_OUTPUT_SIZE);
m_bFirstHalfOfBlockRecord = true;
uiCompBuffOffset += GSM_OUTPUT_SIZE;
}
uiBytesCompressed += AUDIO_DMA_DESCRITOR_LEN;
}
return uiCompBuffOffset; // Success, we have compressed the buffer return compressed data size
}
格式代碼 – sashoalm
對不起,我嘗試了第一次,但現在被格式化 – Megan
您可以將其作爲答案發布。有一個「回答你的問題」按鈕 – sashoalm