我正在做一個遊戲,你需要點擊一個鼠標/鼠標,點擊它後你得到1分,鼠標/鼠標會消失如何使用Random()在JPanel的隨機地方繪製圖像?
如何讓鼠標圖像出現在不同的地方?
我gamescreen看起來是這樣的:
而且我對這個頁面的代碼如下所示:
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.Point;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JPanel;
import javax.swing.JTextField;
public class Gamescreen extends JPanel implements Runnable {
public String Gamestatus = "active";
private Thread thread;
//public Main game;
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawImage(background, 0, 0, this.getWidth(), this.getHeight(), null);
g.drawImage(mouse, 10, 10, null);
}
private static final long serialVersionUID = 1L;
Image background, muisje;
JTextField input;
JButton guess;
JButton menu;
Gamescreen() {
setLayout(null);
ImageIcon icon = new ImageIcon(this.getClass().getResource("assets/achtergrondspel.png"));
background = icon.getImage();
ImageIcon icon2 = new ImageIcon(this.getClass().getResource("assets/muisje.png"));
mouse = icon2.getImage();
//Get the default toolkit
Toolkit toolkit = Toolkit.getDefaultToolkit();
//Load an image for the cursor
Image image = toolkit.getImage("src/assets/hand.png");
//Create the hotspot for the cursor
Point hotSpot = new Point(0,0);
//Create the custom cursor
Cursor cursor = toolkit.createCustomCursor(image, hotSpot, "Hand");
//Use the custom cursor
setCursor(cursor);
// setLayout(null);
// Input field
input = new JTextField(10);
input.setLayout(null);
input.setBounds(150, 474, 290, 60); // change position at bottom of screen is int 1
// Button for guess
guess = new JButton("Raden");
guess.setLayout(null);
guess.setBounds(10, 474, 130, 60);
guess.setFont(new Font("Dialog", 1, 20));
guess.setForeground(Color.white);
guess.setBackground(new Color(46, 204, 113));
guess.setPreferredSize(new Dimension(130, 60));
// Menu button
menu = new JButton("Menu");
menu.setLayout(null);
menu.setBounds(450, 474, 130, 60);
menu.setFont(new Font("Dialog", 1, 20));
menu.setForeground(Color.white);
menu.setBackground(new Color(46, 204, 113));
menu.setPreferredSize(new Dimension(130, 60));
// add to screen
add(input);
//add(guess);
add(menu);
menu.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
String i = invoer.getText();
System.out.println("Er is gedrukt! " + i);
}
});
}
public void start(){
thread = new Thread(this,"gameloop");
thread.start();
}
public void run() {
// TODO Auto-generated method stub
while(Gamestatus=="active"){
System.out.println("Gameloop works");
}
}
}
如果您可以將您使用的某些術語翻譯成英語,那可能會有幫助。但通常,你所做的是'x =隨機*寬度'和'y =隨機*高度',其中'random'是0和1之間的值。 – ADTC
將所有荷蘭語單詞翻譯成英語。 –
'while(Gamestatus ==「active」)' - [HDICSIJ](http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0CCkQFjAA&url=http%3A%2F %2Fstackoverflow.com%2Fquestions%2F513832%2Fhow-do-i-compare-strings-in-java&ei = qNLfUuXIK6iZiQftxYDYBQ&usg = AFQjCNE-bfxh2nRVFgcvyJyfOtbFkVXyCw&bvm = bv.59568121,d.aGc) –