我試圖製作使用JavaScript和HTML5 Canvas加速的粒子,但我無法讓它們加速,它們只是以恆定的速度移動。有誰知道爲什麼?粒子不會加速?
document.addEventListener("DOMContentLoaded", init);
function init() {
canvas = document.getElementById("canvas");
ctx = canvas.getContext("2d");
angle = Math.random() * (2 * Math.PI);
pArray = [];
for (i = 0; i<25; i++) {
angle = Math.random() * (2*Math.PI);
pArray[i] = new Particle(Math.cos(angle), Math.sin(angle));
}
setInterval(loop, 50);
}
function loop() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (x = 0; x < pArray.length; x++) {
pArray[x].draw();
}
}
function Particle(xVel, yVel) {
this.xVel = xVel;
this.yVel = yVel;
this.x = canvas.width/2;
this.y = canvas.height/2;
this.draw = function() {
this.x += xVel;
this.y -= yVel;
this.yVel += 1;
ctx.beginPath();
ctx.arc(this.x, this.y, 1, 0, Math.PI * 2);
ctx.fillStyle = "rgb(0, 255, 0)";
ctx.fill();
}
}
哎呦哈哈謝謝 –