今晚我切換了我的NDK應用程序以使用新的Android Studio 1.3預覽。我有2個設備Nexus 5(5.1.1)和MotoG(4.4.4)。當通過ndk-build編譯應用程序在兩個設備上工作。使用gradle這個打造的Nexus 5正確執行,但是,MotoG我得到一個異常:Android Studio 1.3 RC1 NDK無法加載本機庫
07-11 04:13:58.509 16751-16751/com.mbyan.android E/AndroidRuntime﹕ FATAL EXCEPTION: main
Process: com.mbyan.android, PID: 16751
java.lang.RuntimeException: Unable to start activity ComponentInfo{com.mbyan.android/com.mbyan.android.GL2JNIActivity}: java.lang.IllegalArgumentException: Unable to load native library: /data/app-lib/com.mbyan.android-1/libgl2jni.so
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2198)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2257)
at android.app.ActivityThread.access$800(ActivityThread.java:139)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1210)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:136)
at android.app.ActivityThread.main(ActivityThread.java:5086)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:785)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:601)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.IllegalArgumentException: Unable to load native library: /data/app-lib/com.mbyan.android-1/libgl2jni.so
at android.app.NativeActivity.onCreate(NativeActivity.java:183)
at com.mbyan.android.GL2JNIActivity.onCreate(GL2JNIActivity.java:40)
at android.app.Activity.performCreate(Activity.java:5248)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:111)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2162)
的的build.gradle樣子:
apply plugin: 'com.android.model.application'
model {
android {
compileSdkVersion = 21
buildToolsVersion = "22.0.1"
defaultConfig.with {
applicationId = "com.mbyan.android"
minSdkVersion.apiLevel = 14
targetSdkVersion.apiLevel = 14
versionCode = 1
versionName = "1.0"
}
compileOptions.with {
sourceCompatibility JavaVersion.VERSION_1_6
targetCompatibility JavaVersion.VERSION_1_6
}
}
android.ndk {
moduleName = "gl2jni"
stl = "stlport_static"
ldLibs += "log"
ldLibs += "android"
ldLibs += "EGL"
ldLibs += "GLESv2"
String includeBasePath = "-I${projectDir}/src/main/jni/engine/include"
String includeBaseGlm = "-I${projectDir}/src/main/jni/engine/glm"
String includeBaseLua = "-I${projectDir}/src/main/jni/engine/lua"
String includeAppGlue = "-I${projectDir}/src/main/jni/android_app_glue"
CFlags += includeBaseGlm
CFlags += includeBasePath
CFlags += includeBaseLua
CFlags += includeAppGlue
CFlags += "-DGL_V_2"
CFlags += "-DUSE_ANDROID"
cppFlags += includeBaseGlm
cppFlags += includeBasePath
cppFlags += includeBaseLua
cppFlags += includeAppGlue
cppFlags += "-DGL_V_2"
cppFlags += "-DUSE_ANDROID"
}
// You can modify the NDK configuration for each variant.
components.android {
binaries.afterEach { binary ->
binary.mergedNdkConfig.cppFlags.add(
"-DVARIANT=\"" + binary.name + "\"")
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:22.2.0'
}
工作室1.3的build.gradle看起來不同於< 1.3的變化
http://tools.android.com/tech-docs/new-build-system/gradle-experimental
工作Android.mk:在概述
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := gl2jni
LOCAL_CFLAGS := -DGL_V_2 -DUSE_ANDROID -I$(LOCAL_PATH)/engine/include -I $(LOCAL_PATH)/engine/glm -I $(LOCAL_PATH)/engine/lua
FILE_LIST := $(wildcard $(LOCAL_PATH)/**/*.cpp)
FILE_LIST += $(wildcard $(LOCAL_PATH)/*.cpp)
FILE_LIST += $(wildcard $(LOCAL_PATH)/engine/lua/*.c)
FILE_LIST += $(wildcard $(LOCAL_PATH)/*.c)
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
LOCAL_STATIC_LIBRARIES := android_native_app_glue
LOCAL_LDLIBS := -llog -lGLESv2 -landroid -lEGL
include $(BUILD_SHARED_LIBRARY)
$(call import-module, native_app_glue)
而且Application.mk:
APP_ABI := all
APP_STL := gnustl_static
APP_PLATFORM := android-14
而且你會注意到在LOCAL_STATIC_LIBRARIES列出的依賴性:android_native_app_glue
。我已將android_native_app_glue.c/android_native_app_glue.h複製到項目中,因爲我沒有找到鏈接相關庫的方法。
順便說一句我正在使用NativeActivity,它會從AndroidManifest活動元數據中自動加載本地共享庫。
的AndroidManifest.xml:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mbyan.android" >
<application
android:label="@string/gl2jni_activity" android:hasCode="true" android:icon="@drawable/ic_launcher">
<activity android:name=".GL2JNIActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden">
<meta-data android:name="android.app.lib_name"
android:value="gl2jni" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-feature android:glEsVersion="0x00020000" android:required="true"/>
<uses-sdk android:minSdkVersion="14"/>
</manifest>
有沒有人也有類似的問題?
嗨,謝謝你的幫忙!我花了一些時間挖掘NdkHandler代碼,並發現通過將compileSdkVersion降低到18來解決問題的臨時開發修復。這並不意味着生產修復,但對於開發/測試非常有效。再次感謝! – canuc
@ ph0b我無法感謝你足夠的...刪除Application.mk中的一行將糟糕的一天變成了稍微糟糕的一天...... – Ysch