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我在Unity3d(c#腳本)中嘟vo着一個voip客戶端代碼,現在我能夠成功連接到任何一個拙劣的公共服務器。但是,當我嘗試反序列化一個UDP隧道時,我得到了很多例外,包括'無效wiretype','數字溢出','無效字段','endofstream','錯誤的組被終止'和bla bla ...所有在這個特定的路線。如何反序列化protobuf.net中的UDPTunnel
var udpTunnel = Serializer.DeserializeWithLengthPrefix<UDPTunnel> (_ssl, PrefixStyle.Fixed32BigEndian);
其中_ssl是SslStream
這是我用
var size = IPAddress.NetworkToHostOrder (_reader.ReadInt32());
var udpTunnel = new UDPTunnel { packet = _reader.ReadBytes(size) };
完整的方法
nternal void ProcessTcpData()
{
try {
var masg = IPAddress.NetworkToHostOrder (_reader.ReadInt16());
MessageType messageType = (MessageType)masg;
Debug.Log ("Received message type: " + messageType);
switch (messageType) {
case MessageType.Version:
_mc.RemoteVersion = Serializer.DeserializeWithLengthPrefix<Version> (_ssl,
PrefixStyle.Fixed32BigEndian);
break;
case MessageType.CryptSetup:
var cryptSetup = Serializer.DeserializeWithLengthPrefix<CryptSetup> (_ssl,
PrefixStyle.Fixed32BigEndian);
ProcessCryptSetup (cryptSetup);
break;
case MessageType.CodecVersion:
_mc.CodecVersion = Serializer.DeserializeWithLengthPrefix<CodecVersion> (_ssl,
PrefixStyle.Fixed32BigEndian);
break;
case MessageType.ChannelState:
_mc.ChannelState = Serializer.DeserializeWithLengthPrefix<ChannelState> (_ssl,
PrefixStyle.Fixed32BigEndian);
break;
case MessageType.PermissionQuery:
_mc.PermissionQuery = Serializer.DeserializeWithLengthPrefix<PermissionQuery> (_ssl,
PrefixStyle.Fixed32BigEndian);
break;
case MessageType.UserState:
_mc.UserState = Serializer.DeserializeWithLengthPrefix<UserState> (_ssl,
PrefixStyle.Fixed32BigEndian);
break;
case MessageType.ServerSync:
_mc.ServerSync = Serializer.DeserializeWithLengthPrefix<ServerSync> (_ssl,
PrefixStyle.Fixed32BigEndian);
_mc.ConnectionSetupFinished = true;
break;
case MessageType.ServerConfig:
_mc.ServerConfig = Serializer.DeserializeWithLengthPrefix<ServerConfig> (_ssl,
PrefixStyle.Fixed32BigEndian);
_validConnection = true; // handshake complete
break;
case MessageType.TextMessage:
var textMessage = Serializer.DeserializeWithLengthPrefix<TextMessage> (_ssl, PrefixStyle.Fixed32BigEndian);
break;
case MessageType.UDPTunnel:
if (_validConnection) {
var udpTunnel = Serializer.DeserializeWithLengthPrefix<UDPTunnel> (_ssl, PrefixStyle.Fixed32BigEndian);
}
break;
case MessageType.Ping:
var ping = Serializer.DeserializeWithLengthPrefix<MumbleProto.Ping> (_ssl, PrefixStyle.Fixed32BigEndian);
Debug.Log ("Received ping: " + ping.timestamp + ", udp: " + ping.udp_packets + ", tcp:" +
ping.tcp_packets);
break;
case MessageType.Reject:
var reject = Serializer.DeserializeWithLengthPrefix<Reject> (_ssl,
PrefixStyle.Fixed32BigEndian);
_validConnection = false;
_errorCallback ("Mumble server reject: " + reject.reason, true);
break;
default:
_errorCallback ("Message type " + messageType + " not implemented", true);
break;
}
if (_validConnection) {
Debug.Log ("Handshake Complete:\tconnection is valid");
}
} catch (Exception ex) {
Debug.LogException (ex);
}
}
_reader是BinaryReader在
你回來了你發送的相同字節嗎?直到你知道你獲得了正確的數據爲止:其他的事情都沒有任何意義。 –