2014-11-21 61 views
7

我使用*.pro文件創建了Qt項目,我需要將其遷移到CMakeLists。該項目使用簡單的OpenGL動畫顯示手的3D模型。我已經改變它使用CMake,但我遇到2個問題。 (該程序編譯,但運行不正常)使用CMake的OpenGL + Qt

  1. 程序的內存消耗從使用*.pro文件爲20-50MB使用CMake(也許有些庫被完全加載或東西的推移,到1.3GB? ?)
  2. 該程序從使用*.pro文件(大約在運行對比度難以置信緩慢(如每隔1秒5-10幀)的速度。每秒3幀)

問題是,我我做錯了,我該如何解決它?

這裏是*.pro文件:

QT += core gui opengl 

TARGET = RGBD_3D_Viewer 
TEMPLATE = app 


SOURCES += main.cpp\ 
      mainwindow.cpp \ 
      glwidget.cpp \ 
      glwidget_Camera.cpp \ 
      glwidget_Comm.cpp \ 
      glwidget_Extractors.cpp \ 
      glwidget_Rendering.cpp \ 
      glwidget_Video.cpp \ 
      glwidget_UI_Mouse.cpp \ 
      glwidget_OpenGL.cpp \ 
      mainwindow_Comm.cpp \ 
      mainwindow_GUI.cpp \ 
      model.cpp \ 
      cameraSet.cpp \ 
      model_Mesh.cpp \ 
      model_Skeleton.cpp \ 
      model_Skin.cpp \ 
      model_Extra_SkinningStuff.cpp \ 
      animation.cpp \ 
      animation_Transform.cpp \ 
      videoSequence.cpp \ 
      sequence.cpp \ 
      mainwindow_UI_Keyboard_Mouse.cpp \ 
      tracker.cpp \ 
      mainwindow_FrameNumber.cpp \ 
      model_Limits.cpp \ 
      animation_Files_CompleteSequence.cpp \ 
      mainwindow_MODELS_INFO.cpp \ 
      modelSET.cpp \ 
      animation_0_RotAxes_Limits.cpp \ 
      myMATH.cpp \ 
      types_Background.cpp \ 
      model_Extra_VOI.cpp \ 
      fingertipSet.cpp \ 
      tracker_OnIndexChange.cpp \ 
      tracker_wFeatureSet.cpp 

HEADERS += mainwindow.h \ 
      glwidget.h \ 
      model.h \ 
      cameraSet.h \ 
      animation.h \ 
      videoSequence.h \ 
      sequence.h \ 
      tracker.h \ 
      mymath.h \ 
      modelSET.h \ 
      ui_mainwindow.h \ 
      featureSet.h \ 
      typesBackground.h \ 
      fingertipSet.h 

FORMS += mainwindow.ui 



INCLUDEPATH += /usr/include/eigen3/ 

INCLUDEPATH += /home/cvg11/projects/development/RGBD_3D_Viewer/glm 


LIBS += -L/usr/local/lib/ 
LIBS += -lopencv_core 
LIBS += -lopencv_highgui 


QMAKE_CXXFLAGS += -O3 
QMAKE_CXXFLAGS += -frounding-math 
#QMAKE_CXXFLAGS += -std=c++0x 

這裏是CMakeLists.txt文件:

project(3d_viewer) 
cmake_minimum_required(VERSION 2.6 FATAL_ERROR) 

include_directories(${CMAKE_CURRENT_BINARY_DIR}) 
include_directories(${PROJECT_SOURCE_DIR}/include ${PROJECT_SOURCE_DIR}/glm) 

find_package(PkgConfig) 
pkg_check_modules(EIGEN3 REQUIRED eigen3) 
include_directories(${EIGEN3_INCLUDE_DIRS}) 

# Opencv required 
find_package(OpenCV COMPONENTS core highgui REQUIRED) 
include_directories(${OPENCV_INCLUDE_DIRS}) 
link_directories(${OPENCV_LIBRARY_DIRS}) 
add_definitions(${OPENCV_DEFINITIONS}) 

message("\n\nFound OpenCV\n\n") 


# QT4 required 
find_package(Qt4 COMPONENTS QtCore QtGui QtOpenGL REQUIRED) 
set(QT_USE_QTOPENGL TRUE) 
include(${QT_USE_FILE}) 
add_definitions(${QT_DEFINITIONS}) 

message("\n\nFound QT4\n\n") 


INCLUDE_DIRECTORIES(${QT_QTOPENGL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) 

#set the default path for built executables to the "bin" directory 
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin) 
#set the default path for built libraries to the "lib" directory 
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib) 


file(GLOB VIEWER_SOURCES src/*.cpp) 

file(GLOB VIEWER_INCLUDES include/*.h) 


# set QT headers 
SET(QT_HEADERS 
    include/mainwindow.h 
    include/glwidget.h 
    ) 

#set QT forms 
SET(QT_FORMS 
    ui/mainwindow.ui 
) 

# create moc for QT 
QT4_WRAP_CPP(QT_MOC ${QT_HEADERS}) 

# process ui 
QT4_WRAP_UI(QT_FORMS_HEADERS ${QT_FORMS}) 

ADD_EXECUTABLE(3d_viewer ${VIEWER_SOURCES} ${VIEWER_INCLUDES} 
    ${QT_HEADERS} 
    ${QT_MOC} 
    ${QT_FORMS}) 

TARGET_LINK_LIBRARIES(3d_viewer ${QT_LIBRARIES} ${OpenCV_LIBS}) 
set_property(TARGET 3d_viewer PROPERTY COMPILE_DEFINITIONS QT_SHARED) 

編輯:

下面是make VERBOSE=1兩個輸出(我只顯示最後一個環節和其他文件中的其中一個文件相同)

CMake

[100%] Building CXX object CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o 
/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_OPENGL_LIB -DQT_SHARED -O3 -DNDEBUG -I/home/cvg11/projects/development/RGBD_3D_Viewer/build -I/home/cvg11/projects/development/RGBD_3D_Viewer/include -I/home/cvg11/projects/development/RGBD_3D_Viewer/glm -I/usr/include/eigen3 -I/usr/local/include/opencv -I/usr/local/include -isystem /usr/include/qt4 -isystem /usr/include/qt4/QtOpenGL -isystem /usr/include/qt4/QtGui -isystem /usr/include/qt4/QtCore -o CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o -c /home/cvg11/projects/development/RGBD_3D_Viewer/build/include/moc_glwidget.cxx 
Linking CXX executable ../bin/3d_viewer 
/usr/local/bin/cmake -E cmake_link_script CMakeFiles/3d_viewer.dir/link.txt --verbose=1 
/usr/bin/c++ -O3 -DNDEBUG CMakeFiles/3d_viewer.dir/src/mainwindow_FrameNumber.cpp.o CMakeFiles/3d_viewer.dir/src/animation.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_OpenGL.cpp.o CMakeFiles/3d_viewer.dir/src/main.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_Comm.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Comm.cpp.o CMakeFiles/3d_viewer.dir/src/myMATH.cpp.o CMakeFiles/3d_viewer.dir/src/model.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Rendering.cpp.o CMakeFiles/3d_viewer.dir/src/model_Extra_VOI.cpp.o CMakeFiles/3d_viewer.dir/src/videoSequence.cpp.o CMakeFiles/3d_viewer.dir/src/cameraSet.cpp.o CMakeFiles/3d_viewer.dir/src/model_Extra_SkinningStuff.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_MODELS_INFO.cpp.o CMakeFiles/3d_viewer.dir/src/animation_0_RotAxes_Limits.cpp.o CMakeFiles/3d_viewer.dir/src/modelSET.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Video.cpp.o CMakeFiles/3d_viewer.dir/src/animation_Transform.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Camera.cpp.o CMakeFiles/3d_viewer.dir/src/sequence.cpp.o CMakeFiles/3d_viewer.dir/src/animation_Files_CompleteSequence.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_UI_Mouse.cpp.o CMakeFiles/3d_viewer.dir/src/model_Skin.cpp.o CMakeFiles/3d_viewer.dir/src/tracker_wFeatureSet.cpp.o CMakeFiles/3d_viewer.dir/src/tracker_OnIndexChange.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow.cpp.o CMakeFiles/3d_viewer.dir/src/types_Background.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Extractors.cpp.o CMakeFiles/3d_viewer.dir/src/model_Limits.cpp.o CMakeFiles/3d_viewer.dir/src/model_Skeleton.cpp.o CMakeFiles/3d_viewer.dir/src/tracker.cpp.o CMakeFiles/3d_viewer.dir/src/model_Mesh.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_UI_Keyboard_Mouse.cpp.o CMakeFiles/3d_viewer.dir/src/fingertipSet.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_GUI.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget.cpp.o CMakeFiles/3d_viewer.dir/include/moc_mainwindow.cxx.o CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o -o ../bin/3d_viewer -L/usr/local/cuda/lib64 -rdynamic -lglut -lXmu -lXi -lQtOpenGL -lQtGui -lQtCore /usr/local/lib/libopencv_core.so.2.4.9 /usr/local/lib/libopencv_highgui.so.2.4.9 /usr/local/lib/libopencv_core.so.2.4.9 -Wl,-rpath,/usr/local/cuda/lib64:/usr/local/lib -Wl,-rpath-link,/usr/local/lib 
make[2]: Leaving directory `/home/cvg11/projects/development/RGBD_3D_Viewer/build' 
/usr/local/bin/cmake -E cmake_progress_report /home/cvg11/projects/development/RGBD_3D_Viewer/build/CMakeFiles 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 
[100%] Built target 3d_viewer 

*.pro項目:

g++ -c -pipe -frounding-math -O3 -O2 -w -D_REENTRANT -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. -o moc_mainwindow.o moc_mainwindow.cpp 
/usr/bin/moc-qt4 -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. glwidget.h -o moc_glwidget.cpp 
g++ -c -pipe -frounding-math -O3 -O2 -w -D_REENTRANT -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. -o moc_glwidget.o moc_glwidget.cpp 
g++ -Wl,-O1 -o RGBD_3D_Viewer main.o mainwindow.o glwidget.o glwidget_Camera.o glwidget_Comm.o glwidget_Extractors.o glwidget_Rendering.o glwidget_Video.o glwidget_UI_Mouse.o glwidget_OpenGL.o mainwindow_Comm.o mainwindow_GUI.o model.o cameraSet.o model_Mesh.o model_Skeleton.o model_Skin.o model_Extra_SkinningStuff.o animation.o animation_Transform.o videoSequence.o sequence.o mainwindow_UI_Keyboard_Mouse.o tracker.o mainwindow_FrameNumber.o model_Limits.o animation_Files_CompleteSequence.o mainwindow_MODELS_INFO.o modelSET.o animation_0_RotAxes_Limits.o myMATH.o types_Background.o model_Extra_VOI.o fingertipSet.o tracker_OnIndexChange.o tracker_wFeatureSet.o moc_mainwindow.o moc_glwidget.o -L/usr/lib/x86_64-linux-gnu -L/usr/X11R6/lib -L/usr/local/lib/ -lopencv_core -lopencv_highgui -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread 

我嘗試添加/,而無需任何明顯的差異去除-frounding,數學標誌...

+0

qmake有-O3,不在cmake中。這是原因嗎? – xgdgsc 2014-11-21 15:07:04

+0

您是否比較過每個工具生成的編譯和鏈接命令? – Darryl 2014-11-21 15:11:13

+0

@xgdgsc我檢查了兩個'make VERBOSE = 1',並且它們都有-O3(在發佈模式下,默認添加cmake) – api55 2014-11-21 15:13:56

回答

3

你似乎在試圖與QMAKE更改優化水平值以錯誤的方式在這裏:

QMAKE_CXXFLAGS += -O3 

這一行的問題是,G ++將使用-02的編制階段和-O1爲默認的鏈接階段。您似乎只想更改編譯器階段,因爲您不指定鏈接器標誌。但是,+=意味着加上qmake,而不是覆蓋。達到你原來的目標的正確方法應該是這樣:

QMAKE_CXXFLAGS_RELEASE -= -O2 
QMAKE_CXXFLAGS_RELEASE += -O3 

及以下行來覆蓋連接階段,太:

QMAKE_LFLAGS_RELEASE -= -O1 

你自然會需要這些更改後重新運行的qmake。現在,-O3意味着它將優化性能而不是空間。因此,您之前對空間的擔憂可能是由於此。但是,第二部分仍然值得懷疑,但沒有具體的細節。

cmake的默認優化級別與qmake不同;它是-O3。您可以通過運行以下短cmake代碼段輕鬆檢查:

message("CMAKE_CXX_FLAGS_RELEASE: ${CMAKE_CXX_FLAGS_RELEASE}") 

您需要同步這些以使其內聯。舉例來說,如果你想使用-O2無處不在,重寫cmake的,同樣,你將需要申請的東西這樣的:

set(CMAKE_CXX_FLAGS_RELEASE "-O2") 

如果你想使用-O3,見上述邏輯的改變,在QMAKE項目文件。如果您想使用-Os之類的其他內容,則需要應用這兩種類型的更改。我認爲,這很重要。

至於調試,你可能想要在兩種情況下完全優化以獲得更好的調試體驗,但是!

一般來說,你需要決定性能與空間特質。你似乎在抱怨兩者,但你本質上不會在兩者都得到完美主義。如果要完全優化空間,請使用-Os,如果需要性能,請使用-O3,如果您想要一個受損的解決方案,請使用中間的某些東西等。

+0

謝謝你的回答,儘管我發現奇怪的是,使用O3(或更多),執行速度變慢,內存消耗變大......我只能想象爲什麼發生這種情況,但並非100%肯定,空間不是主要問題,但它的表現是......並且它大幅降低......目前我正在按照你的解釋強制執行cmake中的-O2標誌,所以我認爲你贏得了賞金;)另外,我改變了接受這個問題,因爲它比我的更好地解釋 – api55 2014-12-03 07:57:08

+0

@ api55:是的,我可以理解空間問題(儘管那很激烈),但不是表現。謝謝。 – lpapp 2014-12-03 08:41:41

3

與此天鬥後問題,我發現它是-O3標誌。顯然,Qt使用的是-O3 -O2,它正在使用最後一個,最後一個鏈接使用的是-O1。我改變了標誌使用-O2,一切開始工作儘可能快,並使用正常數量的RAM。