下面的方法公共類名()不會被調用的className類 - 的Java
公共JSound(){
}
不會被調用的代碼? 任何原因爲什麼?
如果我不能以這種方式工作,是否有第二種方式我可以使用鼠標監聽器?它需要一個非靜態方法,所以我不知道如何實現這一點。
我做了另外的
new JSound();
和
JSound JS = new JSound();
但既不工作?
package Sound;
import java.awt.Component;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JFrame;
public class JSound extends JFrame implements MouseListener {
//IDK what its for but its important for jframe
private static final long serialVersionUID = 3314065768834871224L;
//Gets General volume
public static double volume = Audio.getMasterOutputVolume()*3*100;
//Universal variables are static, and i usually put them here
public static boolean running = true;
public static String title = "Advanced Java Sound";
public static int width = 410;
public static int height = 600;
public static int ticks = 1;
//class setups
public JSound sound;
public JSound() {
//This never gets called for some reason
//initialises mouse input
System.out.println("apples");
setTitle("Simple Frame");
addMouseListener(this);
}
public static void main(String args[]) {
//Creates the display basicly just the empty window you will see all the stuff drawn to
Display.Window();
//Calls the main loop method
mainloop();
//SoundLoad();
//addMouseListener(sound);
}
public static void mainloop() {
render.quickrender();
try { Thread.sleep(10); } catch (InterruptedException e) { e.printStackTrace(); }
while(running) {
long lastTime = System.nanoTime();
double amountOfTicks = 60.0;
double ns = 1000000000/amountOfTicks;
double delta = 0;
long timer = System.currentTimeMillis();
int frames = 0;
while (running) {
long now = System.nanoTime();
delta += (now - lastTime)/ns;
lastTime = now;
while (delta >= 1) {
ticks++;
delta--;
}
if (running)
tick();
render.renderer();
frames++;
if(System.currentTimeMillis() - timer > 1000) {
timer += 1000;
System.out.println("FPS: " + frames + " Ticks: " + ticks);
frames = 0;
}
}
}
}
public static void tick() {
//Put any tick method stuff here, it will be executed in priority to render, and will occur more then 60 times per second
//Audio.setMasterOutputVolume(0.5f);
volume = Audio.getMasterOutputVolume()*4.8*100;
//System.out.println(Audio.getMasterOutputVolume());
//System.out.println((int)volume);
}
public void mouseClicked(MouseEvent e) {
System.out.println(e.getX());
System.out.println(e.getY());
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
@Override
public void mousePressed(MouseEvent e) {
System.out.println(e.getX());
System.out.println(e.getY());
}
public void mouseReleased(MouseEvent e) {
}
}
這就是構造函數。你必須在別處給他打電話。 – Seth
'mainLoop'後面的任何東西都不會被執行(直到運行爲false) – MadProgrammer