我只是回到在C編程。我編寫了一個程序,該程序應該從文件中讀取十六進制顏色,並將它們與程序中標識的顏色數組進行比較,以確定哪一個最接近顏色,然後將原始顏色和最接近的顏色寫入文件。出於某種原因,寫了大約62,000行左右的程序後,堆棧轉儲出來了。我正在閱讀的文件中有大約1600萬種顏色。我希望有人能夠用我的代碼指出我正確的方向來解決這個問題。雖然循環導致堆棧轉儲和程序崩潰在C++
代碼如下,我沒有將數組粘貼到紅色,綠色,藍色或pantonehexcode;但可以假設它們分別是數字和十六進制字符串值。
string line;
string hexcolor, r_hex, g_hex, b_hex;
const char delim[] = " ;";
float *cie1 = new float[3];
float *cie2 = new float[3];
float r ;
float g ;
float b ;
float currentClosestVal = 1000000;
float challengeClosestVal;
int currentClosestIndex;
ifstream file ("hexcolormaplist.txt");
if (file.fail())
{cout << "Error opening infile file"; return 0;}
ofstream ofile("tpxmap.txt");
if (ofile.fail())
{cout << "Error opening ofile file"; return 0;}
bool newline = true;
//Comparing colors variables
int i, k;
double Kl, K1, K2, Sl, SC, SH, dL, dA, dB, dC, dH, c1, c2;
getline (file,line);
char * cline = new char [line.length()+1];
while(newline == true){
currentClosestVal = 1000000;
std::strcpy (cline ,line.c_str());
hexcolor = strtok(cline, delim);
r_hex = strtok(NULL, delim);
g_hex = strtok(NULL, delim);
b_hex = strtok(NULL, delim);
r = (float)atof(r_hex.c_str());
g = (float)atof(g_hex.c_str());
b = (float)atof(b_hex.c_str());
cie1 = rgb2lab (r, g, b);
for (i = 0; i < 2100; i++)
{
cie2 = rgb2lab (red[i], green[i], blue[i]);
//challengeClosestVal = pow(cie1[0] - cie2[0], 2.0) + pow(cie1[1] - cie2[1], 2.0) + pow(cie1[2] - cie2[2], 2.0);
dL = cie1[0] - cie2[0];
dA = cie1[1] - cie2[1];
dB = cie1[2] - cie2[2];
c1 = sqrt(cie1[1] + cie1[2]);
c2 = sqrt(cie2[1] + cie2[2]);
dC = c1 - c2;
dH = sqrt(pow(dA, 2) + pow(dB,2) - pow(dC,2));
Kl = 2;
K1 = .048;
K2 = .014;
Sl = 1;
SC = 1 + K1*c1;
SH = 1 + K2*c1;
challengeClosestVal = sqrt(pow(dL/(Kl*Sl), 2) + pow(dC/(Kl*SC),2) + pow(dH/(Kl*SH), 2));
if(challengeClosestVal < currentClosestVal){
currentClosestIndex = i;
currentClosestVal = challengeClosestVal;
}
}
ofile << hexcolor <<"; " << pantoneHexCodes[currentClosestIndex] <<";"<<endl; // prints The pantone color comparator
line = "";
newline = getline (file,line);
}//end of while loop
//close files
file.close();
ofile.close();
return 0;
}
float *rgb2lab (float r, float g, float b){
float var_r, var_g, var_b;
double X, Y, Z, var_X, var_Y, var_Z;
float ref_X = 95.047; //Observer= 2°, Illuminant= D65
float ref_Y = 100.000;
float ref_Z = 108.883;
double cieL, cieA, cieB;
float *cie = new float[3];
//Convert RGB to XYZ
//First set RGB values between 0-1
var_r = r/255;
var_g = g/255;
var_b = b/255;
if (var_r > 0.04045)
var_r = pow((var_r + 0.055)/1.055 , 2.4);
else
var_r = var_r/12.92;
if (var_g > 0.04045)
var_g = pow((var_g + 0.055)/1.055 , 2.4);
else
var_g = var_g/12.92;
if (var_b > 0.04045)
var_b = pow((var_b + 0.055)/1.055 , 2.4);
else
var_b = var_b/12.92;
var_r = var_r * 100;
var_g = var_g * 100;
var_b = var_b * 100;
//Convert RGB to XYZ
//Observer. = 2°, illuminant = D65
X = var_r * 0.4124 + var_g * 0.3576 + var_b * 0.1805;
Y = var_r * 0.2126 + var_g * 0.7152 + var_b * 0.0722;
Z = var_r * 0.0193 + var_g * 0.1192 + var_b * 0.9505;
//cout << "X: "<<X <<" Y: " <<Y <<" Z: "<<Z << endl;
// Convert XYZ to CIELab
var_X = X/ref_X; //ref_X = 95.047 Observer= 2°, Illuminant= D65
var_Y = Y/ref_Y; //ref_Y = 100.000
var_Z = Z/ref_Z; //ref_Z = 108.883
//cout << "var_X: "<<var_X <<" var_Y: " <<var_Y <<" var_Z: "<<var_Z << endl;
if (var_X > 0.008856) {
var_X = pow(var_X, .3333333); }
else
var_X = (7.787 * var_X) + (16/116);
if (var_Y > 0.008856){
var_Y = pow(var_Y, .3333333); }
else
var_Y = (7.787 * var_Y) + (16/116);
if (var_Z > 0.008856){
var_Z = pow(var_Z, .3333333); }
else
var_Z = (7.787 * var_Z) + (16/116);
cieL = (116 * var_Y) - 16;
cieA = 500 * (var_X - var_Y);
cieB = 200 * (var_Y - var_Z);
//cout << "L: "<<cie[0] <<" a: " <<cie[1] <<" b: "<<cie[2] << endl;
cie[0] = cieL;
cie[1] = cieA;
cie[2] = cieB;
//cout << "L: "<<cie[0] <<" a: " <<cie[1] <<" b: "<<cie[2] << endl;
return cie;
}
代碼縮進。請使用它。 – Borgleader
您應該瞭解如何閱讀崩潰轉儲和如何調試。 – marcinj
你用調試符號編譯過嗎?如果是這樣,是否有核心文件?你有沒有用調試器檢查過核心文件?崩潰是否可重複?每次都在同一次迭代中發生嗎?如果你在linux上,編譯器的'-g'標誌將添加調試符號,並檢查覈心 - 'gdb <可執行文件>' –
Macattack