試試這個...ü可以用像普通的梅索德
private void button_ItemClick(object sender, ItemClickEventArgs e)
{
try
{
OpenWin("window2", new Uri(@"window2.xaml", UriKind.Relative), "Window2Label");
}
catch (Exception ex)
{
Message.Show(ex);
}
}
public static DocumentPanel OpenWin(string namePainelItem, Uri xamlPath, string caption = "", RoutedEventHandler unloadEvent = null, bool closeOpenWin = false)
{
try
{
if (closeOpenWin)
{
CloseWin(namePainelItem, false);
}
DocumentPanel panel1 = GetWin(namePainelItem);
if (panel1 == null)
{
panel1 = new DocumentPanel();
panel1.Caption = caption;
panel1.Name = namePainelItem;
panel1.Content = xamlPath;
if (unloadEvent != null)
{
panel1.Unloaded += unloadEvent;
}
hdl.dockLayoutManager.DockController.Insert(hdl.documentGroup1, panel1, 1);
hdl.dockLayoutManager.DockController.ActiveItem = panel1;
}
else
{
if (panel1.Visibility != Visibility.Visible)
panel1.Visibility = Visibility.Visible;
if(panel1.IsClosed)
panel1.Closed = false;
hdl.dockLayoutManager.DockController.ActiveItem = panel1;
}
return panel1;
}
catch (Exception ex)
{
Message.Show(ex);
}
return new DocumentPanel();
}
public static void CloseWin(string namePainelItem)
{
try
{
BaseLayoutItem item = hdl.dockLayoutManager.GetItem(namePainelItem);
if (item != null)
{
hdl.documentGroup1.Items.Remove(item);
hdl.dockLayoutManager.DockController.RemovePanel((DocumentPanel)item);
item = null;
}
}
catch (Exception ex)
{
Message.Show(ex);
}
}
顯示您GameClock XAML –
這基本上它。我添加的唯一東西是設置所有者:temp.Owner = this;你的櫥窗是否顯示在設計師手中? – Paul
GameClock構造函數是否完成其「InitializeComponent」? –