// add a stage
var s = new Konva.Stage({
container: 'container',
width: 800,
height: 600
});
// add a layer
var l = new Konva.Layer();
s.add(l);
// Add a green rect to the LAYER just to show boundary of the stage.
var green = new Konva.Rect({stroke: 'lime', width: 800, height: 600, x: 0, y: 0});
l.add(green);
// Add a gold rect to the LAYER just to give some visual feedback on intended drag limits
var gold = new Konva.Rect({stroke: 'gold', width: 400, height: 200, x: 55, y: 55});
l.add(gold);
// Add a red rect to act as our draggable
var red = new Konva.Rect({fill: 'red', stroke: 'red', width: 40, height: 50, x: 65, y: 65, draggable: true,
dragBoundFunc: function(pos) {
var newX = pos.x;
if (newX < minX){ newX = minX};
if (newX > maxX){ newX = maxX};
var newY = pos.y;
if (newY < minY){ newY = minY};
if (newY > maxY){ newY = maxY};
$("#info").html('Info: Pos=(' + newX + ', ' + newY + ') range X=' + minX + ' - ' + maxX + ' Y=' + minY + ' - ' + maxY);
return {
x: newX,
y: newY
}
}
});
l.add(red);
// calculate the drag boundary once for performance - we need to have the draggable element size for this !
var goldPos = gold.getAbsolutePosition()
var minX = goldPos.x;
var maxX = goldPos.x + gold.width() - red.width();
var minY = goldPos.y;
var maxY = goldPos.y + gold.height() - red.height();
// Add a blue rect to the LAYER just show the computed drag limits - note the subtraction of the draggable element dimensions from maxX & Y. Note the 1px adjustment is to avoid overlapping the gold rect in the demo and is not required for live.
var blue = new Konva.Rect({stroke: 'blue', opacity: 0.2, width: 399 - red.width(), height: 199 - red.height(), x: 56, y: 56});
l.add(blue);
// bring red back to top so we can drag it
red.moveToTop();
l.draw(); // redraw the layer it all sits on.
#container {
border: 1px solid #ccc;
}
#info {
height: 20px;
border-bottom: 1px solid #ccc;
}
#hint {
font-style: italic;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdn.rawgit.com/konvajs/konva/1.6.3/konva.min.js"></script>
<body>
<div id='hint'>Hint: green is stage, gold is intended drag limit, blue is computed drag limit.<br/>Drag the red block!</div>
<div id='info'>Info:</div>
<div id="container"></div>
</body>
你嘗試使用'dragBoundFunc'? – lavrton
@lavrton我做了,但不知道如何去決定'pos.x'和'pos.y'?你有什麼建議嗎? – Kevin