在成果報告期間遇到錯誤時,我將它添加到數組中,然後將數組保存到NSUserDefaults。但是,保存的信息始終爲零。你如何正確保留數據?我嘗試添加成就時調用retain,但這不會改變任何內容。我寫數據,可以看到文件,但裏面的對象是零。正確保留GKAchievement以便保存
- (void)reportAchievementIdentifier:(NSString*)identifier percentComplete:(float)percent
{
if (self.isGameCenterEnabled) {
GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:identifier] autorelease];
if (achievement)
{
achievement.percentComplete = percent;
[achievement reportAchievementWithCompletionHandler:^(NSError *error)
{
if (error != nil)
{
if (![outstandingAchievementsToReport containsObject:achievement]){
[outstandingAchievementsToReport addObject:achievement];
[self saveUnsyncedAchievements];
}
}
}];
}
}
}
- (void)saveUnsyncedAchievements
{
NSString *docsPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *savePath = [docsPath stringByAppendingPathComponent:@"Achievements"];
// Write to disk
if (![NSKeyedArchiver archiveRootObject:outstandingAchievementsToReport toFile:savePath]) {
NSLog(@" archiver write failed.");
} else {
NSLog(@" archiver write succeeded.");
}
}
- (void)loadUnsyncedAchievements
{
NSString *docsPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *savePath = [docsPath stringByAppendingPathComponent:@"Achievements"];
// Read from disk
outstandingAchievementsToReport = [NSKeyedUnarchiver unarchiveObjectWithFile:savePath];
NSLog(@"outstandingAchievementsToReport count = %d", [outstandingAchievementsToReport count]);
}
- (void) reportOutstandingAchievements {
NSLog(@"Report all outstanding achievements.");
for (GKAchievement *achievement in outstandingAchievementsToReport) {
[self reportAchievementIdentifier:achievement.identifier percentComplete:achievement.percentComplete];
}
}