我目前正在爲一個類的項目工作,我們提出了一個問題。當我們運行代碼時,它通常會崩潰。我猜測它無限運行。這個程序也使用Tkinter。這裏是代碼:Python代碼不起作用,而計數器不起作用
import tkinter as tk
from tkinter import *
# import the random module
import random``
# set control variables
guess = 0
counter = 0
number=random.randint(0,100)
themain=number
def myGuess():
guess = float(enter1.get())
counter= 10
while guess != number:
counter = counter - 1
if guess == number:
result = "Congratulations!"
howmany= "You have ", counter, "Tries to spare"
label2.config(text=result)
label3.config(text=howmany)
elif guess > number:
result = "To high"
howmany= "You have ", counter, "Tries left"
label2.config(text=result)
label3.config(text=howmany)
elif guess < number:
result = "To low"
howmany= "You have ", counter, "Tries left"
label2.config(text=result)
label3.config(text=howmany)
root=tk.Tk()
root.title("Guessing Game")
#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
label1 = tk.Label(root, text=' Enter value:')
enter1 = tk.Entry(root, bg='red')
btn1 = tk.Button(root, text=' Enter Number', command=myGuess)
label2 = tk.Label(root, text='')
label3 = tk.Label(root, text='')
#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
label1.grid(row=0, column=0)
enter1.grid(row=0, column=1, padx=5, pady=5)
btn1.grid(row=2, column=0, pady=5)
label2.grid(row=2, column=1)
label3.grid(row=3, column=0)
I hope you guys can help!
你永遠不會改變'guess'的值,它不能退出循環。 – njzk2
如果Python崩潰有一個回溯,你能向我們展示回溯? –
your'e試圖在myGuess函數中調用'number',這是本地的,如果你想使用'random.radint(0,100)'的''''''''''''''''''''''''號''''''''''標記爲全局。在腳本的頂部寫上'全局號碼' – PYPL