-1
我想重複一次又一次的圖像。但是當我運行我的代碼時,它崩潰了警告「MainViewController可能不會響應setneedsDisplay」並且「uiviewController可能不響應initwithFrame」。這是我的代碼。setneedsdisplay do not draw
#import "MainViewController.h"
@implementation MainViewController
@synthesize car,road;
UIImage *currentImage;
int tileOffset=0;
-(void)awakeFromNib{
[[UIApplication sharedApplication]setStatusBarHidden:YES withAnimation:NO];
[car setAlpha:0];
[road setAlpha:0];
currentImage=[UIImage imageNamed:@"Road3.png"];
[NSTimer scheduledTimerWithTimeInterval:(.1) target:self selector:@selector(onTimer)
userInfo:nil repeats:YES];
[NSTimer scheduledTimerWithTimeInterval:(.01) target:self selector:@selector(onTimerRoad) userInfo:nil repeats:YES];
}
-(void)onTimerRoad{
tileOffset+=1;
[self setNeedsDisplay]; //here Get the warning
}
-(void)onTimer{
[self update1];
}
-(void)update1{
[self updateRoad];
}
-(void)updateRoad{
[self randomRoadUpdate];
}
-(void)randomRoadUpdate{
CGPoint oldPosition=road.center;
road.center=CGPointMake(oldPosition.x, oldPosition.y+1);
}
-(id)initWithFrame:(CGRect)frame{
if(self=[super initWithFrame:frame]){//here get warning
}
return self;
}
-(void)drawRect:(CGRect)rect{
CGImageRef image=CGImageRetain(currentImage.CGImage);
CGRect imageRect;
imageRect.origin=CGPointMake(160, 240);
imageRect.size=CGSizeMake(320, 480);
CGContextRef uicontext=UIGraphicsGetCurrentContext();
CGContextClipToRect(uicontext, CGRectMake(0, 0, rect.size.width, rect.size.height));
CGContextDrawTiledImage(uicontext, imageRect, image);
}
在此先感謝..
你正在將UIViewController與UIView混淆。 – jrturton