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讓石英畫出我想要的形狀有些麻煩。基本上我要一個形狀像這樣:帶三角形的IOS石英氣泡
我能得到圓潤的泡沫,但是當我嘗試在三角形添加它出錯。以下是我通常會得到:
感謝您的時間。
CGContextRef context = UIGraphicsGetCurrentContext();
CGRect currentFrame = self.bounds;
CGContextSetLineJoin(context, kCGLineJoinRound);
CGContextSetLineWidth(context, self.BorderWidth);
CGContextSetStrokeColorWithColor(context, self.BorderColor.CGColor);
CGContextSetFillColorWithColor(context, self.FillColor.CGColor);
float pad = BorderWidth + 0.5f;
float width = currentFrame.size.width - BorderWidth - 0.5f;
float height = currentFrame.size.height - BorderWidth - 0.5f;
float rounding = BorderRadius - BorderWidth;
CGContextMoveToPoint(context,pad + TriangleSize.width, pad);
//top
CGContextAddArcToPoint(context,
width,
pad,
width,
height,
rounding);
//right
CGContextAddArcToPoint(context,
width,
height,
round(width/2.0f),
height,
rounding);
//bottom
CGContextAddArcToPoint(context,
TriangleSize.width + pad,
height,
pad,
pad ,
rounding);
//left
CGContextAddArcToPoint(context,
TriangleSize.width,
pad + TriangleSize.height*3,
width,
pad,
0);
CGContextAddLineToPoint(context,-TriangleSize.width - pad,TriangleSize.height);
CGContextAddLineToPoint(context,pad + TriangleSize.width, pad + TriangleSize.height);
CGContextAddArcToPoint(context,
pad + TriangleSize.width,
pad - TriangleSize.height,
width,
height,
rounding);
CGContextClosePath(context);
CGContextDrawPath(context, kCGPathFillStroke);
你在設置boarderwidth,boarderradius和三角形尺寸 – Jarod
看到這一點:https://github.com /daltoniam/GPLib-iOS/blob/master/GPLib/Views/GPBubbleView.m,但我使用BorderRadius = 8; BorderWidth = 0.5; TriangleSize = CGSizeMake(8,8); – daltoniam