我在初學者的java課程中。我必須創建一張卡片。然後創建一副牌和一些方法,然後測試它。在輸出中爲空而其他人不具有nulll
我的卡類是如下
import java.util.*;
public class Card
{
public final static int ACE = 1;
public final static int TWO = 2;
public final static int THREE = 3;
public final static int FOUR = 4;
public final static int FIVE = 5;
public final static int SIX = 6;
public final static int SEVEN = 7;
public final static int EIGHT = 8;
public final static int NINE = 9;
public final static int TEN = 10;
public final static int JACK = 11;
public final static int QUEEN = 12;
public final static int KING = 13;
public final static int CLUBS = 1;
public final static int DIAMONDS = 2;
public final static int HEARTS = 3;
public final static int SPADES = 4;
private final static int NUM_FACES = 13;
private final static int NUM_SUITS = 4;
private int face, suit;
private String faceName, suitName;
private int myInt1, myInt2;
Random rand = new Random();
//-----------------------------------------------------------------
// Creates a random card.
//-----------------------------------------------------------------
public Card()
{
face = rand.nextInt(4) + 1;
setFaceName();
suit = rand.nextInt(13) + 1;
setSuitName();
}
//-----------------------------------------------------------------
// Sets the string representation of the face using its stored
// numeric value.
//-----------------------------------------------------------------
private void setFaceName()
{
switch (face)
{
case 1:
faceName = "Ace";
break;
case 2:
faceName = "Two";
break;
case 3:
faceName = "Three";
break;
case 4:
faceName = "Four";
break;
case 5:
faceName = "Five";
break;
case 6:
faceName = "Six";
break;
case 7:
faceName = "Seven";
break;
case 8:
faceName = "Eight";
break;
case 9:
faceName = "Nine";
break;
case 10:
faceName = "Ten";
break;
case 11:
faceName = "Jack";
break;
case 12:
faceName = "Queen";
break;
case 13:
faceName = "King";
break;
}
}
//-----------------------------------------------------------------
// Sets the string representation of the suit using its stored
// numeric value.
//-----------------------------------------------------------------
private void setSuitName()
{
switch (suit)
{
case 1:
suitName = "Clubs";
break;
case 2:
suitName = "Diamonds";
break;
case 3:
suitName = "Hearts";
break;
case 4:
suitName = "Spades";
break;
}
}
//-----------------------------------------------------------------
// Determines if this card is higher than the passed card. The
// second parameter determines if aces should be considered high
// (beats a King) or low (lowest of all faces). Uses the suit
// if both cards have the same face.
//-----------------------------------------------------------------
public boolean isHigherThan (Card card2, boolean aceHigh)
{
boolean result = false;
if (face == card2.getFace())
{
if (suit > card2.getSuit())
result = true;
}
else
{
if (aceHigh && face == ACE)
result = true;
else
if (face > card2.getFace())
result = true;
}
return result;
}
//-----------------------------------------------------------------
// Determines if this card is higher than the passed card,
// assuming that aces should be considered high.
//-----------------------------------------------------------------
public boolean isHigherThan (Card card2)
{
return isHigherThan (card2, true);
}
//-----------------------------------------------------------------
// Returns the face (numeric value) of this card.
//-----------------------------------------------------------------
public int getFace()
{
return face;
}
//-----------------------------------------------------------------
// Returns the suit (numeric value) of this card.
//-----------------------------------------------------------------
public int getSuit()
{
return suit;
}
//-----------------------------------------------------------------
// Returns the face (string value) of this card.
//-----------------------------------------------------------------
public String getFaceName()
{
return faceName;
}
//-----------------------------------------------------------------
// Returns the suit (string value) of this card.
//-----------------------------------------------------------------
public String getSuitName()
{
return suitName;
}
//-----------------------------------------------------------------
// Returns the string representation of this card, including
// both face and suit.
//-----------------------------------------------------------------
public String toString()
{
return getFaceName() + " of " + getSuitName();
}
}
我的卡類的甲板如下
import java.util.*;
public class DeckOfCards
{
private Card deckOfCards[];
private int currentCardUsed;
private final int NumberOfCards = 52;
private int nextCard;
private Random rand;
String myString = "All Cards have been dealt.";
public DeckOfCards()
{
deckOfCards = new Card[NumberOfCards];
currentCardUsed = 0;
rand = new Random();
for(int index = 0; index < deckOfCards.length; index ++)
{
deckOfCards[index] = new Card();
}
}
public void shuffleCards()
{
currentCardUsed = 0;
for(int newCard = 0; newCard < deckOfCards.length; newCard ++)
{
int nextCard = rand.nextInt(NumberOfCards);
Card temporaryDeck = deckOfCards[newCard];
deckOfCards[newCard] = deckOfCards[nextCard];
deckOfCards[nextCard] = temporaryDeck;
}
}
public Card dealCard()
{
if(currentCardUsed < deckOfCards.length)
{
return deckOfCards[currentCardUsed ++];
}
else
{
return null;
}
}
}
而我的驅動類如下
public class DeckTester
{
public static void main(String [] args)
{
DeckOfCards deck = new DeckOfCards();
deck.shuffleCards();
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
System.out.println(deck.dealCard());
}
}
輸出:
Two of null
Ace of Hearts
Two of null
Four of null
Ace of null
Ace of Spades
Two of Diamonds
Ace of Clubs
Ace of null
任何幫助,爲什麼不是所有的卡都值將不勝感激,
沒有問題,但你可以讓你的代碼*很多*清潔劑具有弦的臉和西裝一類級別的陣列,然後就做這樣的事情'私人無效setFaceName(){面名=面[ face - 1]; }'。 – paxdiablo
我改變了代碼段,但現在所有的輸出都是空白的,不僅僅是一些。 –
我修好了。謝謝大家的幫助 –