使用此代碼,我得到一個堆棧溢出錯誤,如果我使用head=0
它要求新的操作符。StackOverflowException未處理
void *__CRTDECL operator new(size_t size) _THROW1(_STD bad_alloc)
{ // try to allocate size bytes
void *p;
while ((p = malloc(size)) == 0)
if (_callnewh(size) == 0)
{ // report no memory
static const std::bad_alloc nomem;
_RAISE(nomem);
}
return (p);
}
#include "StdAfx.h"
#include "event.h"
EventList::EventList()
{
size = 0;
EventList *head = new EventList();
tail = NULL;
}
EventList::~EventList()
{
//Do nothing
}
unsigned int EventList::Size()
{
return size;
}
void EventList :: add(Event* ev)
/*the event will be added to the correct location based on its time
So, always the event at the top (or at location 0) is the most
imminent event that must be handled firstly*/
if(size == 0)
{
head = tail = ev;
ev->next = ev->previous = 0;
}
else
{
if(ev->eventTime < head->eventTime)
{
///////////////
ev -> next = head;
head -> previous = ev;
ev -> previous = 0 ;
head = ev;
///////////////
}
else
{
////////////
Event* tracer = head;
while (tracer -> next != 0)
{
if (ev -> eventTime >= tracer -> eventTime)
{
tracer = tracer -> next;
}
else
{
ev -> next = tracer;
ev -> previous = tracer -> previous;
tracer -> previous -> next = ev;
tracer -> previous = ev ;
}
}
//////////////
if (tracer -> next == 0)
{
ev -> next = 0 ;
ev -> previous = tracer ;
tracer -> next = ev;
tail = ev;
}
////////////
}
}
size++;
}
//Remove the most imminent event from the event list to be handled
//by the simulator
//Since we have an ordered linked list this event is found at the head
//of the event list
//The retreived event will be found in ev
bool EventList :: remove(Event* ev)
{
/*public ev =new EventList();*/
if(size == 0)
{
ev = 0;
return false;
}
else
{
ev =head;
//head=ev;
if (size != 1)
{
//head -> next -> previous = 0;
head = head -> next ;
ev -> next = ev -> previous = 0;
}
else
{
head = tail = 0;
}
return true;
}
delete head;
head=NULL;
}
你學到了什麼時你在調試器中遍歷你的代碼? – 2012-01-07 03:35:23
爲什麼要更換新的操作員?爲什麼在包含預編譯頭文件之前有代碼?爲什麼你不使用C++標準庫容器中的一個作爲你的列表? – 2012-01-07 03:48:24