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我想寫使用AudioFileWriteBytes()原始音頻字節的文件。下面是我在做什麼:AudioFileWriteBytes失敗,錯誤代碼-40
void writeSingleChannelRingBufferDataToFileAsSInt16(AudioFileID audioFileID, AudioConverterRef audioConverter, ringBuffer *rb, SInt16 *holdingBuffer) {
// First, figure out which bits of audio we'll be
// writing to file from the ring buffer
UInt32 lastFreshSample = rb->lastWrittenIndex;
OSStatus status;
int numSamplesToWrite;
UInt32 numBytesToWrite;
if (lastFreshSample < rb->lastReadIndex) {
numSamplesToWrite = kNumPointsInWave + lastFreshSample - rb->lastReadIndex - 1;
}
else {
numSamplesToWrite = lastFreshSample - rb->lastReadIndex;
}
numBytesToWrite = numSamplesToWrite*sizeof(SInt16);
然後我們的音頻數據(存儲爲花車)複製到將直接寫入文件保持緩衝(SInt16)。複製看起來很時髦,因爲它來自環形緩衝區。
UInt32 buffLen = rb->sizeOfBuffer - 1;
for (int i=0; i < numSamplesToWrite; ++i) {
holdingBuffer[i] = rb->data[(i + rb->lastReadIndex) & buffLen];
}
好的,現在我們嘗試從SInt16緩衝區「holdingBuffer」寫入音頻到音頻文件。該的NSLog會吐出一個錯誤-40,但還聲稱,它的寫入字節。沒有數據寫入文件。
status = AudioFileWriteBytes(audioFileID, NO, 0, &numBytesToWrite, &holdingBuffer);
rb->lastReadIndex = lastFreshSample;
NSLog(@"Error = %d, wrote %d bytes", status, numBytesToWrite);
return;
什麼是這個錯誤-40?順便說一句,一切如果我寫,直接從ringBuffer到文件工作正常。當然,這聽起來像垃圾,因爲我寫的花車,沒有SInt16s,但AudioFileWriteBytes不抱怨。