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我正在使用HoloLens和Unity,並嘗試拍照。PhotoCapture.CreateAsync()從未執行
我有同樣的問題,因爲在這個討論 https://forums.hololens.com/discussion/897/locatable-camera-known-issue-photocapture-createasync-doesnt-start
此代碼在MonoBehaviour在Unity:
void Start() {
Debug.LogError("CreateAsync start");
Debug.LogError(WebCam.Mode);
Debug.LogError(PhotoCapture.SupportedResolutions);
foreach (Resolution resolution in PhotoCapture.SupportedResolutions) {
Debug.LogError(resolution);
}
Debug.LogError("END");
PhotoCapture.CreateAsync(false, delegate (PhotoCapture captureObject) {
Debug.LogError("CreateAsync done");
}
}
打印輸出:
CreateAsync start
None
UnityEngine.Resolution[]
END
這裏是我的「功能「Package.appxmanifest的一部分:
<Capabilities>
<Capability Name="internetClient" />
<uap2:Capability Name="spatialPerception" />
<DeviceCapability Name="webcam" />
<DeviceCapability Name="microphone" />
</Capabilities>
這裏是日誌的「模塊信息」部分:
Module information:
Built with Compiler Ver '190023918'
Built from '5.5/release' branch
Version is '5.5.3f1 (4d2f809fd6f3)'
Release build
Application type 'D3D11'
Used 'UWP'
OS 'Windows 10 (10.0.14393)'
你明白我的問題? 其他一些腳本可以阻止執行嗎?
有了一些斷點,我有這個錯誤:代碼到達時無法初始化IMediaCapture':PhotoCapture.CreateAsync() –