我正在從Android源中解壓Android Grass動態壁紙代碼。Renderscript錯誤
我已經把它放在一個Android項目中。
當我運行它,去壁紙選擇器,以選擇它,我得到這個錯誤,可能是與OpenGL的和的renderScript,但我不能體會到什麼是問題完全一樣。
E/rs(647): create2d [email protected]
E/RenderScript(647): 0x1b2b78, GL Error = 0x00000500, from: Upload2DTexture 1
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
W/dalvikvm(647): threadid=11: thread exiting with uncaught exception (group=0x409c01f8)
E/AndroidRuntime(647): FATAL EXCEPTION: RSMessageThread
E/AndroidRuntime(647): android.renderscript.RSRuntimeException: Fatal error 4098, details: Error linking GL Programs
E/AndroidRuntime(647): at android.renderscript.RenderScript$MessageThread.run(RenderScript.java:829)
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
E/RenderScript(647): Attempting to bind 1 textures on shader id 1749320, but only 0 are available
E/libEGL(647): called unimplemented OpenGL ES API
E/libEGL(647): called unimplemented OpenGL ES API
感謝您的幫助。
對我的不滿感到抱歉,並感謝Jave的編輯。 – 2012-03-28 11:04:34
我相信秦宇的答案應該在這一點上被標記爲公認的答案。 – JesusFreke 2012-04-10 21:50:55
好吧,改變了它;)謝謝:) – 2012-04-11 12:23:58