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我無法用作曲者或故事板改變場景。當我在tableview中觸摸一行時,我試圖改變場景。我可以使用tableview將場景從主文件更改爲文件。儘管如此,tableview touch仍然無法正常工作。Corona SDK onRowTouch gotoScene
我的一些代碼如下:
local widget = require("widget")
local storyboard = require("storyboard")
local composer = require("composer")
local scene = composer.newScene()
function RowTouch(event)
composer.gotoScene("thehike")
end
myTable = widget.newTableView
{
width = display.contentWidth,
height = display.contentHeight,
backgroundColor = { .47, .66, .53 },
topPadding = 0,
hideBackground = false,
onRowRender = onRowRender,
onRowTouch = RowTouch,
noLines = true,
}
for i=1, #hike do
myTable:insertRow{
rowHeight = 220,
isCategory = false,
lineColor = { .47, .66, .53 }
}
end
end
function scene:show(event)
local sceneGroup = self.view
local phase = event.phase
if phase == "will" then
-- Called when the scene is still off screen and is about to move on screen
elseif phase == "did" then
-- Called when the scene is now on screen
--
-- INSERT code here to make the scene come alive
-- e.g. start timers, begin animation, play audio, etc.
end
end
function scene:hide(event)
local sceneGroup = self.view
local phase = event.phase
if event.phase == "will" then
-- Called when the scene is on screen and is about to move off screen
--
-- INSERT code here to pause the scene
-- e.g. stop timers, stop animation, unload sounds, etc.)
elseif phase == "did" then
-- Called when the scene is now off screen
end
end
function scene:destroy(event)
local sceneGroup = self.view
-- Called prior to the removal of scene's "view" (sceneGroup)
--
-- INSERT code here to cleanup the scene
-- e.g. remove display objects, remove touch listeners, save state, etc.
end
---------------------------------------------------------------------------------
-- Listener setup
scene:addEventListener("create", scene)
scene:addEventListener("show", scene)
scene:addEventListener("hide", scene)
scene:addEventListener("destroy", scene)
-----------------------------------------------------------------------------------------
return scene