已經在https://github.com/maartenba/MvcSiteMapProvider/issues/237回答。我在這裏複製以供參考。
以下是在Unity中使用2個不同SiteMap
實例的示例。
public class MvcSiteMapProviderContainerExtension
: UnityContainerExtension
{
protected override void Initialize()
{
bool securityTrimmingEnabled = false;
bool enableLocalization = true;
string rootSiteMapFile = HostingEnvironment.MapPath("~/Mvc.sitemap");
string adminSiteMapFile = HostingEnvironment.MapPath("~/Areas/Admin/Mvc.sitemap");
TimeSpan absoluteCacheExpiration = TimeSpan.FromMinutes(5);
string[] includeAssembliesForScan = new string[] { "MccSiteMapProviderTest" };
var currentAssembly = this.GetType().Assembly;
var siteMapProviderAssembly = typeof(SiteMaps).Assembly;
var allAssemblies = new Assembly[] { currentAssembly, siteMapProviderAssembly };
var excludeTypes = new Type[] {
typeof(SiteMapNodeVisibilityProviderStrategy),
typeof(SiteMapXmlReservedAttributeNameProvider),
typeof(SiteMapBuilderSetStrategy),
typeof(SiteMapNodeUrlResolverStrategy),
typeof(DynamicNodeProviderStrategy)
};
var multipleImplementationTypes = new Type[] {
typeof(ISiteMapNodeUrlResolver),
typeof(ISiteMapNodeVisibilityProvider),
typeof(IDynamicNodeProvider)
};
// Single implementations of interface with matching name (minus the "I").
CommonConventions.RegisterDefaultConventions(
(interfaceType, implementationType) => this.Container.RegisterType(interfaceType, implementationType, new ContainerControlledLifetimeManager()),
new Assembly[] { siteMapProviderAssembly },
allAssemblies,
excludeTypes,
string.Empty);
// Multiple implementations of strategy based extension points
CommonConventions.RegisterAllImplementationsOfInterface(
(interfaceType, implementationType) => this.Container.RegisterType(interfaceType, implementationType, implementationType.Name, new ContainerControlledLifetimeManager()),
multipleImplementationTypes,
allAssemblies,
excludeTypes,
"^Composite");
// TODO: Find a better way to inject an array constructor
// Url Resolvers
this.Container.RegisterType<ISiteMapNodeUrlResolverStrategy, SiteMapNodeUrlResolverStrategy>(new InjectionConstructor(
new ResolvedArrayParameter<ISiteMapNodeUrlResolver>(this.Container.ResolveAll<ISiteMapNodeUrlResolver>().ToArray())
));
// Visibility Providers
this.Container.RegisterType<ISiteMapNodeVisibilityProviderStrategy, SiteMapNodeVisibilityProviderStrategy>(new InjectionConstructor(
new ResolvedArrayParameter<ISiteMapNodeVisibilityProvider>(this.Container.ResolveAll<ISiteMapNodeVisibilityProvider>().ToArray()),
new InjectionParameter<string>(string.Empty)
));
// Dynamic Node Providers
this.Container.RegisterType<IDynamicNodeProviderStrategy, DynamicNodeProviderStrategy>(new InjectionConstructor(
new ResolvedArrayParameter<IDynamicNodeProvider>(this.Container.ResolveAll<IDynamicNodeProvider>().ToArray())
));
// Pass in the global controllerBuilder reference
this.Container.RegisterInstance<ControllerBuilder>(ControllerBuilder.Current);
this.Container.RegisterType<IControllerBuilder, ControllerBuilderAdaptor>(new PerResolveLifetimeManager());
this.Container.RegisterType<IBuildManager, BuildManagerAdaptor>(new PerResolveLifetimeManager());
this.Container.RegisterType<IControllerTypeResolverFactory, ControllerTypeResolverFactory>(new InjectionConstructor(
new List<string>(),
new ResolvedParameter<IControllerBuilder>(),
new ResolvedParameter<IBuildManager>()));
// Configure Security
// IMPORTANT: Must give arrays of object a name in Unity in order for it to resolve them.
this.Container.RegisterType<IAclModule, AuthorizeAttributeAclModule>("authorizeAttribute");
this.Container.RegisterType<IAclModule, XmlRolesAclModule>("xmlRoles");
this.Container.RegisterType<IAclModule, CompositeAclModule>(new InjectionConstructor(new ResolvedArrayParameter<IAclModule>(
new ResolvedParameter<IAclModule>("authorizeAttribute"),
new ResolvedParameter<IAclModule>("xmlRoles"))));
this.Container.RegisterType<ISiteMapCacheKeyGenerator, SiteMapCacheKeyGenerator2>();
this.Container.RegisterInstance<System.Runtime.Caching.ObjectCache>(System.Runtime.Caching.MemoryCache.Default);
this.Container.RegisterType(typeof(ICacheProvider<>), typeof(RuntimeCacheProvider<>));
this.Container.RegisterType<ICacheDependency, RuntimeFileCacheDependency>(
"rootSiteMapCacheDependency", new InjectionConstructor(rootSiteMapFile));
this.Container.RegisterType<ICacheDependency, RuntimeFileCacheDependency>(
"adminSiteMapCacheDependency", new InjectionConstructor(adminSiteMapFile));
this.Container.RegisterType<ICacheDetails, CacheDetails>("rootSiteMapCacheDetails",
new InjectionConstructor(absoluteCacheExpiration, TimeSpan.MinValue, new ResolvedParameter<ICacheDependency>("rootSiteMapCacheDependency")));
this.Container.RegisterType<ICacheDetails, CacheDetails>("adminSiteMapCacheDetails",
new InjectionConstructor(absoluteCacheExpiration, TimeSpan.MinValue, new ResolvedParameter<ICacheDependency>("adminSiteMapCacheDependency")));
// Configure the visitors
this.Container.RegisterType<ISiteMapNodeVisitor, UrlResolvingSiteMapNodeVisitor>();
// Prepare for the sitemap node providers
this.Container.RegisterType<IXmlSource, FileXmlSource>("rootSiteMapXmlSource", new InjectionConstructor(rootSiteMapFile));
this.Container.RegisterType<IXmlSource, FileXmlSource>("adminSiteMapXmlSource", new InjectionConstructor(adminSiteMapFile));
// IMPORTANT: Must give arrays of object a name in Unity in order for it to resolve them.
// Register the sitemap node providers
this.Container.RegisterInstance<ISiteMapNodeProvider>("rootXmlSiteMapNodeProvider",
this.Container.Resolve<XmlSiteMapNodeProviderFactory>().Create(this.Container.Resolve<IXmlSource>("rootSiteMapXmlSource")), new ContainerControlledLifetimeManager());
this.Container.RegisterInstance<ISiteMapNodeProvider>("adminXmlSiteMapNodeProvider",
this.Container.Resolve<XmlSiteMapNodeProviderFactory>().Create(this.Container.Resolve<IXmlSource>("adminSiteMapXmlSource")), new ContainerControlledLifetimeManager());
this.Container.RegisterInstance<ISiteMapNodeProvider>("ReflectionSiteMapNodeProvider1",
this.Container.Resolve<ReflectionSiteMapNodeProviderFactory>().Create(includeAssembliesForScan), new ContainerControlledLifetimeManager());
this.Container.RegisterType<ISiteMapNodeProvider, CompositeSiteMapNodeProvider>("rootSiteMapNodeProvider",
new ContainerControlledLifetimeManager(),
new InjectionConstructor(new ResolvedArrayParameter<ISiteMapNodeProvider>(
new ResolvedParameter<ISiteMapNodeProvider>("rootXmlSiteMapNodeProvider"),
new ResolvedParameter<ISiteMapNodeProvider>("ReflectionSiteMapNodeProvider1"))));
this.Container.RegisterType<ISiteMapNodeProvider, CompositeSiteMapNodeProvider>("adminSiteMapNodeProvider",
new ContainerControlledLifetimeManager(),
new InjectionConstructor(new ResolvedArrayParameter<ISiteMapNodeProvider>(
new ResolvedParameter<ISiteMapNodeProvider>("adminXmlSiteMapNodeProvider"),
new ResolvedParameter<ISiteMapNodeProvider>("ReflectionSiteMapNodeProvider1"))));
// Configure the builders
this.Container.RegisterInstance<ISiteMapBuilder>("rootSiteMapBuilder",
this.Container.Resolve<SiteMapBuilderFactory>().Create(this.Container.Resolve<ISiteMapNodeProvider>("rootSiteMapNodeProvider")),
new ContainerControlledLifetimeManager());
this.Container.RegisterInstance<ISiteMapBuilder>("adminSiteMapBuilder",
this.Container.Resolve<SiteMapBuilderFactory>().Create(this.Container.Resolve<ISiteMapNodeProvider>("adminSiteMapNodeProvider")),
new ContainerControlledLifetimeManager());
// Configure the builder sets
this.Container.RegisterType<ISiteMapBuilderSet, SiteMapBuilderSet>("rootBuilderSet",
new InjectionConstructor(
"default",
securityTrimmingEnabled,
enableLocalization,
new ResolvedParameter<ISiteMapBuilder>("rootSiteMapBuilder"),
new ResolvedParameter<ICacheDetails>("rootSiteMapCacheDetails")));
this.Container.RegisterType<ISiteMapBuilderSet, SiteMapBuilderSet>("adminBuilderSet",
new InjectionConstructor(
"admin",
securityTrimmingEnabled,
enableLocalization,
new ResolvedParameter<ISiteMapBuilder>("adminSiteMapBuilder"),
new ResolvedParameter<ICacheDetails>("adminSiteMapCacheDetails")));
}
}
注意,有工廠叫SiteMapBuilderFactory
,XmlSiteMapNodeProviderFactory
,並且ReflectionSiteMapNodeProviderFactory
所特有的團結和其他DI容器不允許你插入單個對象而不結合應該在這個被用來構造簽名案件。這將有助於確保將來更改的次數最少,因爲構造函數簽名可能會隨時間而改變。