我有內存問題。我可能不知道如何從導航控制器中彈出當前的UIViewcontroller。但我會認爲它會釋放它的內存,至少當它運行的很低時。就像調用dealloc方法一樣。我有一個從UIViewController繼承的類。我基本上在做一個PNG動畫序列。我不能使用animationImages,因爲我需要一些淡入淡出。無論如何,當我觀看活動監視器並打開頁面(觀看內存增加30MB)時,我彈出它。內存減少了幾MB,但不是全部。所以這一直在發生,直到應用程序崩潰。泄漏檢測器不顯示任何泄漏的物體。我想我正在照顧它。如果這有幫助,我可以粘貼我的代碼。有沒有我不明白的NavigationController和釋放UIViewControllers?內存釋放問題 - UIImages的NSArray
下面是代碼:
-(void)addImage:(NSString*)imageName{
if (!images){
images = [[NSMutableArray alloc] init];
}
// UIImage*image = [[UIImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[imageName stringByReplacingOccurrencesOfString:@".png" withString:@""] ofType:@"png"]];
[images addObject:imageName];
// [image release];
}
-(UIImage*)getImage:(NSString*)imageName{
return [UIImage imageNamed:imageName];
}
// left pad the image number with 0
-(NSString*)formatImageName:(int)num andName:(NSString*)imgName{
NSString* imgNum = [NSString stringWithFormat:@"%i",num];
if (num < 10){
imgNum = [NSString stringWithFormat:@"0%i",num];
}
return [NSString stringWithFormat:imgName,imgNum];
}
// Returns a UIImageView that contains the next image to display
- (UIImageView *)nextImageView
{
if(runOnce && hasRunOnce && pictureIndex == 0){
return nil;
}
// get the image at the next index
UIImage *image = [self getImage:[images objectAtIndex:pictureIndex]];
++pictureIndex; // increment the index
// create an image view for the image
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
//[image release];
// resize the image to fill the screen without distorting
imageView.frame = rotator.frame;
imageView.autoresizesSubviews = NO;
[imageView setContentMode:UIViewContentModeCenter];
// Makes the image move proportionally in any direction if the
// bounds of the superview change when the iPhone is rotated.
imageView.autoresizingMask = (UIViewAutoresizingFlexibleLeftMargin |
UIViewAutoresizingFlexibleRightMargin |
UIViewAutoresizingFlexibleTopMargin |
UIViewAutoresizingFlexibleBottomMargin);
if(pictureIndex > images.count -1){
pictureIndex = 0;
}
hasRunOnce = YES;
return imageView;
}
- (void)timerFired:(NSTimer *)_timer{
nextImageView = [self nextImageView];
if(nextImageView){
[self.view addSubview:nextImageView];
nextImageView.alpha = 0.0;
//NSLog(@"timerFired - image no: %i", pictureIndex);
// begin animation block
[UIView beginAnimations:nil context:nextImageView];
[UIView setAnimationDuration:animationDuration]; // set the animation length
[UIView setAnimationDelegate:self]; // set the animation delegate
// call the given method when the animation ends
[UIView setAnimationDidStopSelector:@selector(transitionFinished:finished:context:)];
// make the next image appear with the chosen effect
[nextImageView setAlpha:1.0]; // fade in the next image
[currentImageView setAlpha:0.0]; // fade out the old image
[UIView commitAnimations];
} else {
[timer invalidate];
timer = nil;
}
}
// called when the image transition animation finishes
- (void)transitionFinished:(NSString *)animationId finished:(BOOL)finished context:(void *)context
{
[currentImageView removeFromSuperview]; // remove the old image
currentImageView.image = nil;
[currentImageView release]; // release the memory for the old image
currentImageView = context; // assign the new image
}
-(void)startRotator{
pictureIndex = 0; // reset the index
currentImageView = [self nextImageView]; // load the first image
[self.view addSubview:currentImageView]; // add the image to the view
timer = [NSTimer scheduledTimerWithTimeInterval:scheduledInterval
target:self
selector:@selector(timerFired:)
userInfo:nil
repeats:YES];
}
-(void)stopRotator{
NSLog(@"ImageRotator - StopRotator Called");
[timer invalidate];
timer = nil; // set timer to nil
[currentImageView removeFromSuperview]; // remove the current image
currentImageView.image = nil;
[currentImageView release];
currentImageView = nil;
if(nextImageView){
[nextImageView removeFromSuperview]; // remove the current image
nextImageView.image = nil;
//[nextImageView release];
nextImageView = nil;
}
}
// called after this controller's view was dismissed, covered or otherwise hidden
- (void)viewWillDisappear:(BOOL)animated
{
[self stopRotator];
[images release];
images = nil;
[super viewWillDisappear:animated];
}
請發表您的代碼,以便每個人都可以去了解更多關於您的問題 – visakh7 2011-03-14 06:18:39