我知道指針是被討論了很多東西。我已經做了大量的研究來嘗試解決這個問題,但是一切都導致我陷入死衚衕。C++通過main函數中的類函數傳遞指針
我有一個任務是要求我創建一個記錄單個測試分數的類。如果測試分數已經被記錄並且新分數較高,則覆蓋它。如果它已被記錄並且新分數較低,則什麼也不做。如果沒有被記錄,記錄它。
這是我到目前爲止有:
// CIS 235 exercise 7
#include <iostream>
using namespace::std;
// declare a class for recording a test score
// the data will be pointer to an integer, rather than an integer
//
// - this exercise is designed to show how to work with pointer memory
// - of course, we would NOT normally use a pointer for just an integer
// - to illustrate the concepts, but keep the implementation simple,
// integer data was used. The general case would be object data,
// not integer data
class testScore
{
public:
// declare a default constructor - the pointer should be set to NULL
testScore();
// declare a function that returns a bool, indicating if the test has been taken
bool hasTestTaken();
// declare a function to record the test score, the parameter will be an integer
// use the following rules
// - if no test has been taken, allocate memory and record the score
// - if a test has been taken and the parameter is less than or equal to
// the score, do nothing
// - if the test has been taken and the parameter is higher than the score,
// - release the old memory
// - allocate new memory
// - record the score
void recordScore(int *myScore);
// declare a function to print the score to an ostream parameter
// if the test has not been taken, send an appropriate message to the ostream
// otherwise print the score
void printScore(ostream &out);
// declare the destructor
// be CAREFUL, you will need an if statement in your destructor
~testScore();
private:
// declare the data needed to implement the class
bool testTaken;
int *score;
};
// write the 5 member functions
testScore::testScore() : score(NULL)
{
// declare a default constructor - the pointer should be set to NULL
}
bool testScore::hasTestTaken()
{
// declare a function that returns a bool, indicating if the test has been taken
return testTaken;
}
void testScore::recordScore(int *myScore)
{
if(testTaken == false)
{
testTaken = true;
*score = *myScore;
}
else if(testTaken == true && *myScore > *score)
{
score = NULL;
delete score;
score = new int;
*score = *myScore;
}
}
void testScore::printScore(ostream& out)
{
// declare a function to print the score to an ostream parameter
// if the test has not been taken, send an appropriate message to the ostream
// otherwise print the score
if(testTaken)
{
out << *score << endl;
}
else
out << "The test has not been taken!" << endl;
}
testScore::~testScore()
{
// declare the destructor
// be CAREFUL, you will need an if statement in your destructor
if(score != NULL)
{
score = NULL;
delete score;
}
else
delete score;
}
// test the class member functions
// - declare an object, but do NOT record a score for the object
// - declare a second object and record the scores of 83, 78, 92
// use appropriate member print functions to verify your code
//int abc = 83;
int abc = 0;
int main()
{
// int abc = 0;
// int * score2;
// myTestScore = new int;
// *myTestScore = 83;
testScore firstScore;
firstScore.printScore(cout);
testScore secondScore;
// secondScore.recordScore(&abc);
secondScore.recordScore(&abc);
// secondScore.printScore(cout);
// *myTestScore = 78;
// secondScore.recordScore(myTestScore);
// secondScore.printScore(cout);
// *myTestScore = 92;
// secondScore.recordScore(myTestScore);
// secondScore.printScore(cout);
system("PAUSE");
return 0;
}
指針是一些很新的給我...我看着他們,看着他們,看着他們,多一些,但我似乎總是讓他們錯了。
知道了,我知道我的recordScore函數可能做了非常錯誤的事情,但我不知道是什麼。
我現在的主要問題是,firstScore運行良好(耶!我得到了正確的......也許)但是,secondScore不會記錄分數。我嘗試了幾種不同的方法。
我把int abc = 0;這個測試已經採取:以上INT主要()
- 當我打電話recordScore
- 編譯,當我打電話printScore
- 輸出顯示崩潰編譯和運行良好!按任意鍵繼續......(崩潰)
我把INT ABC = 0;內中的int main()的,但任何事情之前
- 當我打電話recordScore事情之前被輸出到控制檯
這也崩潰,如果我的INT主()是這樣的崩潰:
int main()
{
int abc = 0;
testScore firstScore;
firstScore.printScore(cout);
system("PAUSE");
return 0;
}
而且我不知道爲什麼TT
我也有TR IED:
聲明
int *myTestScore;
myTestScore = new int;
*myTestScore = 83;
裏面的main(),但通過別的,並通過myTestScore到recordScore前:
&myTestScore
編譯錯誤:調用「testScore沒有匹配功能:: recordScore(INT **);在secondScore.recordScore線上的 。
*myTestScore
編譯錯誤:從 '詮釋' 對secondScore '詮釋*' 無效的轉換。recordScore線。
myTestScore
沒有編譯錯誤,死機當它運行之前什麼是輸出到控制檯
我曾嘗試聲明:
int *myTestScore = 83;
裏的任何東西之前,INT主要()其他 編譯錯誤:對int * myTestScore = 83行的'int'無效轉換爲'int *' 。
我也嘗試過將recordScore改爲使用&的*和*的各種方法,並且都沒有改變這兩者的組合。
我現在沒有想法嘗試的東西,即使經過研究,我也無法想出任何東西。我試着問我的教授(現在一週,這是在線課程),給她打電話,給她發電子郵件,但她沒有回答我的任何問題,甚至沒有要求開會。
我覺得有一些簡單的東西我不是在這裏抓的,我非常感謝任何人都可以幫助我解決這個問題。
非常感謝你的時間。
變化:
testScore::testScore() : score(NULL), testTaken(false) // didnt change because instructor instructions, but did move testTaken up cause that is where it should be
{
// declare a default constructor - the pointer should be set to NULL
}
void testScore::recordScore(int myScore)
{
if(testTaken == false)
{
testTaken = true;
score = &myScore;
cout << *score << endl; //this prints correctly, 0
}
else if(testTaken == true && myScore > *score)
{
//removed the score = NULL to avoid a memory leak (I think this is correct now?)
delete score;
score = new int;
score = &myScore;
}
}
void testScore::printScore(ostream& out)//no changes, just easier to access to you dont have to keep scrolling up
{
// declare a function to print the score to an ostream parameter
// if the test has not been taken, send an appropriate message to the ostream
// otherwise print the score
if(testTaken)
{
out << *score << endl; //outputs incorrect 4469696
}
else
out << "The test has not been taken!" << endl;
}
int main()
{
int abc = 0;
testScore firstScore;
firstScore.printScore(cout);
testScore secondScore;
secondScore.recordScore(abc);
secondScore.printScore(cout);
system("PAUSE");
return 0;
}
輸出: 這個測試沒有被搶走! 按任意鍵繼續......
最終工作產品:
// CIS 235 exercise 7
#include <iostream>
using namespace::std;
// declare a class for recording a test score
// the data will be pointer to an integer, rather than an integer
//
// - this exercise is designed to show how to work with pointer memory
// - of course, we would NOT normally use a pointer for just an integer
// - to illustrate the concepts, but keep the implementation simple,
// integer data was used. The general case would be object data,
// not integer data
class testScore
{
public:
// declare a default constructor - the pointer should be set to NULL
testScore();
// declare a function that returns a bool, indicating if the test has been taken
bool hasTestTaken();
// declare a function to record the test score, the parameter will be an integer
// use the following rules
// - if no test has been taken, allocate memory and record the score
// - if a test has been taken and the parameter is less than or equal to
// the score, do nothing
// - if the test has been taken and the parameter is higher than the score,
// - release the old memory
// - allocate new memory
// - record the score
void recordScore(int * myScore);
// declare a function to print the score to an ostream parameter
// if the test has not been taken, send an appropriate message to the ostream
// otherwise print the score
void printScore(ostream &out);
// declare the destructor
// be CAREFUL, you will need an if statement in your destructor
~testScore();
private:
// declare the data needed to implement the class
bool testTaken;
int *score;
};
// write the 5 member functions
testScore::testScore() : score(NULL), testTaken(false)
{
// declare a default constructor - the pointer should be set to NULL
}
bool testScore::hasTestTaken()
{
// declare a function that returns a bool, indicating if the test has been taken
return testTaken;
}
void testScore::recordScore(int * myScore)
{
if(testTaken == false)
{
score = new int;
testTaken = true;
*score = *myScore;
}
else if(testTaken == true && *myScore > *score)
{
delete score;
score = new int;
*score = *myScore;
}
}
void testScore::printScore(ostream& out)
{
// declare a function to print the score to an ostream parameter
// if the test has not been taken, send an appropriate message to the ostream
// otherwise print the score
if(testTaken)
{
out << *score << endl;
}
else
out << "The test has not been taken!" << endl;
}
testScore::~testScore()
{
// declare the destructor
// be CAREFUL, you will need an if statement in your destructor
if(score != NULL)
{
delete score;
}
}
// test the class member functions
// - declare an object, but do NOT record a score for the object
// - declare a second object and record the scores of 83, 78, 92
// use appropriate member print functions to verify your code
int main()
{
int abc = 83;
testScore firstScore;
firstScore.printScore(cout);
testScore secondScore;
secondScore.recordScore(&abc);
secondScore.printScore(cout);
abc = 78;
secondScore.recordScore(&abc);
secondScore.printScore(cout);
abc = 92;
secondScore.recordScore(&abc);
secondScore.printScore(cout);
system("PAUSE");
return 0;
}
太感謝你了,其實我是從這個頗有幾分瞭解到,和一些新的術語太:) :)
*聲明一個函數來記錄測試分數,參數將是**整數***。你聲明它需要一個指向一個整數的指針。讀你的問題,我建議你停下來,喘口氣,重讀你的材料指針。如果你寫'int * myScore = 83;'並且需要問什麼是錯誤的,這意味着你需要學習更多。 – jrok
梅爾,在開始時她曾說過://申報記錄測試分數的班級 //數據將是指向一個整數的指針,而不是一個整數 –
這是班級的要求,而不是「 recordSCore'。 – jrok