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我想更改實例化對象的父對象,但是我掛上了某些東西。我收到一個錯誤,但我不確定它到底意味着什麼:Assets/_Scripts/InstantiateSymbol.cs(29,73):error CS0176:靜態成員`UnityEngine.GameObject.FindGameObjectWithTag(string)'無法訪問實例參考,用類型名稱來代替它更改實例化對象的父對象
我在哪裏?靜止學習8/
public GameObject symbolCharacter;
#region IPointerClickHandler implementation
public void OnPointerClick (PointerEventData eventData)
{
// Instantiate an object on Click
symbolCharacter = Instantiate(Resources.Load ("Prefabs/Symbols/SymbolImage1")) as GameObject;
symbolCharacter.transform.parent = transform.gameObject.FindGameObjectWithTag("MessagePanel");
}
#endregion
是FindGameObjectWithTag靜態方法嗎? –
@AdilMammadov給出錯誤消息,它必須是。 – phoog
好的。他找到了答案,但後來的代碼不應該編譯@phoog –