2012-06-05 57 views
0

所以我有以下代碼:得出梯度方向

-

(void) drawLinearGradient:(CGRect) rect 
{ 
    CGContextRef context = UIGraphicsGetCurrentContext(); 
    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); 
    CGFloat locations[] = { 0.0, 0.3, 1.0 }; 

    CGColorRef grayColor = [UIColor colorWithRed:37/255.f green:37/255.f 
              blue:37/255.f alpha:1.0].CGColor; 
    CGColorRef blueColor = [UIColor colorWithRed:23.0/255.0 green:171.0/255.0 
              blue:219.0/255.0 alpha:1.0].CGColor; 

    NSArray *colors = [NSArray arrayWithObjects: (id) grayColor, (id) grayColor, (id) blueColor, nil]; 

    CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, 
                 (CFArrayRef) colors, locations); 

    CGPoint startPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMinY(rect)); 
    CGPoint endPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMaxY(rect)); 

    CGContextSaveGState(context); 
    CGContextAddRect(context, rect); 
    CGContextClip(context); 
    CGContextDrawLinearGradient(context, gradient, startPoint, endPoint, 0); 
    CGContextRestoreGState(context); 

    CGGradientRelease(gradient); 
    CGColorSpaceRelease(colorSpace); 
} 

這樣做是繪製漸變從上到下,我怎樣才能使它所以它吸引從左至右?

+0

退房:http://www.paintcodeapp.com/可以借鑑的東西了,看看下面的代碼。 – Byte

回答

6

更改這兩行:

CGPoint startPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMinY(rect)); 
CGPoint endPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMaxY(rect)); 

到:

CGPoint startPoint = CGPointMake(CGRectGetMinX(rect), CGRectGetMidY(rect)); 
CGPoint endPoint = CGPointMake(CGRectGetMaxX(rect), CGRectGetMidY(rect));