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我正在嘗試使用Kinect SDK進行類似Kinect的冒險活動,即當鼠標停留在特定區域一段特定時間時,本機點擊事件將被觸發。 問題是我沒有得到預期的結果,因爲我隨機點擊大部分時間。我試圖檢查斷點等。 大多數情況下,當我的手不可見時,光標會移到屏幕的一角並開始點擊。這很可能是因爲Math.Abs(lastX - cursorX) < threshold
設置爲true。鼠標在某個區域內點擊一段時間
我已經嘗試將閾值更改爲200,但它會觸發點擊開始,然後我不會得到預期的左鍵單擊,當我將光標放在某個位置一段時間。任何建議將不勝感激。下面的代碼:
//SkeletonFrameReadyevent
foreach (SkeletonData sd in e.SkeletonFrame.Skeletons)
{
if (sd.TrackingState == SkeletonTrackingState.Tracked)
{
// make sure both hands are tracked
if (sd.Joints[JointID.HandLeft].TrackingState == JointTrackingState.Tracked &&
sd.Joints[JointID.HandRight].TrackingState == JointTrackingState.Tracked)
{
int cursorX, cursorY;
// get the left and right hand Joints
Joint jointRight = sd.Joints[JointID.HandRight];
Joint jointLeft = sd.Joints[JointID.HandLeft];
// scale those Joints to the primary screen width and height
Joint scaledRight = jointRight.ScaleTo((int)SystemParameters.PrimaryScreenWidth, (int)SystemParameters.PrimaryScreenHeight, SkeletonMaxX, SkeletonMaxY);
Joint scaledLeft = jointLeft.ScaleTo((int)SystemParameters.PrimaryScreenWidth, (int)SystemParameters.PrimaryScreenHeight, SkeletonMaxX, SkeletonMaxY);
// figure out the cursor position based on left/right handedness
cursorX = (int)scaledRight.Position.X;
cursorY = (int)scaledRight.Position.Y;
//default false, for mouse move, set to true for mouse click
bool leftClick;
if (lastY == 0)
{
lastX = cursorX;
lastY = cursorY;
}
leftClick = false;
if (Math.Abs(lastX - cursorX) < threshold && Math.Abs(lastY - cursorY) < threshold)
{
if (Math.Abs(lastClick.Subtract(DateTime.Now).TotalSeconds) > 1)
{
//Mouse click here
leftClick = true;
}
}
//Mouse click when leftDown is true, else Mousemove
NativeMethods.SendMouseInput(cursorX, cursorY, (int)SystemParameters.PrimaryScreenWidth, (int)SystemParameters.PrimaryScreenHeight, leftClick);
return;
}
}
}
NativeMthods.cs類有這樣的功能:
public static void SendMouseInput(int positionX, int positionY, int maxX, int maxY, bool leftDown)
{
if(positionX > int.MaxValue)
throw new ArgumentOutOfRangeException("positionX");
if(positionY > int.MaxValue)
throw new ArgumentOutOfRangeException("positionY");
Input[] i = new Input[2];
// move the mouse to the position specified
i[0] = new Input();
i[0].Type = InputMouse;
i[0].MouseInput.X = (positionX * 65535)/maxX;
i[0].MouseInput.Y = (positionY * 65535)/maxY;
i[0].MouseInput.Flags = MouseEventAbsolute | MouseEventMove;
// determine if we need to send a mouse down or mouse up event
if(leftDown)
{
i[1] = new Input();
i[1].Type = InputMouse;
i[1].MouseInput.Flags = MouseEventLeftDown;
i[1].MouseInput.Flags |= MouseEventLeftUp;
}
// send it off
uint result = SendInput(2, i, Marshal.SizeOf(i[0]));
if(result == 0)
throw new Win32Exception(Marshal.GetLastWin32Error());
}
我沒有在這裏看到鼠標移動方法在第一脫脂讀取?: -/ – Cipher 2012-02-02 05:01:08
如果(m.Msg == WM_MOUSEMOVE)只是指過濾器信息是0x0200。這與if(m.Msg == 0x0200) – Corylulu 2012-02-02 05:04:16
相同我也不確定如何在上面的SkeletonFrameReadyevent中使用這些Add,Remove,PreFilter消息。立即嘗試: -/ – Cipher 2012-02-02 05:05:21