2014-09-27 71 views
0

我一直在光線投射玩耍,並決定用三維陣列,使水平,但TCC吐出了這一點:TCC錯誤:指數太大

M_MAIN.C:19: error: index too large 

是否有多大的數組的限制可? 代碼:

#define MAP_01_WIDTH 8 
#define MAP_01_HEIGHT 8 
#define MAP_01_DEPTH 8 
#define MAP_01_PLAYER_START_X 2 
#define MAP_01_PLAYER_START_Y 2 
#define MAP_01_PLAYER_START_Z 2 

char MAP_01[MAP_01_WIDTH][MAP_01_DEPTH][MAP_01_HEIGHT] = 
{ 
    { {1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 1, 1, 1, 1, 1, 1, 1} }, 
    { {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} }, 
    { {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} }, 
    { {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} }, 
    { {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} }, 
    { {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} }, 
    { {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} }, 
    { {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} }, 
    { {1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 1, 1, 1, 1, 1, 1, 1} } 
}; 
+1

看起來你有9行數據,但只需要聲明八,因此編譯器的投訴 – doynax 2014-09-27 15:33:20

回答

2

您定義一個與大小8x8x8數組但9x8x8元素對其進行初始化。與固定大小:

#define MAP_01_WIDTH 9 

或者更好的是,讓編譯器計算出:

char MAP_01[][MAP_01_DEPTH][MAP_01_HEIGHT] = {...}; 
+0

LOL!我沒有注意到!非常感謝! – 2014-09-27 15:43:43