我試圖用一個ThumbStick和兩個按鈕來實現用戶控制節點。我創建了帶有控制元素的獨立SKSpriteNode,並覆蓋父節點的觸摸事件以處理用戶觸摸。touchesMoved在不移動手指的情況下調用
問題是,當我開始觸摸屏時,即使我不移動手指,touchesMoved也會被多次調用。
這裏是我的觸摸事件代碼:
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
for touch in touches {
let touchPoint = touch.location(in: self)
touchStatusLabel.text = String(format: "TOUCH BEGAN %@", arguments:[NSStringFromCGPoint(touchPoint)])
if aButton.frame.contains(touchPoint) {
NSLog("A BUTTON PRESSED")
delegate?.controlInputNode(self, beganTouchButtonWithName: aButton.name!)
}
else if bButton.frame.contains(touchPoint) {
NSLog("B BUTTON PRESSED")
delegate?.controlInputNode(self, beganTouchButtonWithName: bButton.name!)
}
else if touchPoint.x < 0 && touchPoint.y < 0 {
NSLog("THUMBSTICK PRESSED")
leftThumbStickNode.touchesBegan([touch], with: event)
leftThumbStickNode.position = pointByCheckingControlOffset(touchPoint)
}
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)
for touch in touches {
let touchPoint = touch.location(in: self)
touchStatusLabel.text = String(format: "TOUCH MOVED %@", arguments:[NSStringFromCGPoint(touchPoint)])
if !aButton.frame.contains(touchPoint) && !bButton.frame.contains(touchPoint) {
if touchPoint.x < 0 && touchPoint.y < 0 {
leftThumbStickNode.touchesMoved([touch], with: event)
}
}
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)
for touch in touches {
let touchPoint = touch.location(in: self)
touchStatusLabel.text = String(format: "TOUCH ENDED %@", arguments:[NSStringFromCGPoint(touchPoint)])
let node = atPoint(touchPoint)
if node == aButton || node == bButton {
delegate?.controlInputNode(self, endTouchButtonWithName: node.name!)
}
else {
leftThumbStickNode.touchesEnded([touch], with: event)
}
}
}
override func touchesCancelled(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesCancelled(touches, with: event)
NSLog("TOUCH CANCELED")
leftThumbStickNode.touchesCancelled(touches, with: event)
}
對不起,反應遲緩。它沒有幫助,因爲觸摸位置已更改。我嘗試做出一些門檻,但它也沒有幫助,有時觸摸位置有很大的差異。我還發現touchBegan和touchEnded也被稱爲但很少 – morffy