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對不起,如果這是一個新手問題,但我剛開始使用cocos2d-html,我有一些問題創建一個圖像的ccmenu。這裏是我的代碼:顯示在屏幕上cocos2d-html5不能做一個基本的ccmenu工作
var ActionLayer = cc.Layer.extend({
getTexture: function (name) {
return cc.TextureCache.getInstance()
.addImage('./images/' + name + '.png');
},
addObject: function (desc) {
var sprite = cc.Sprite.createWithTexture(this.getTexture(desc.name));
sprite.setAnchorPoint(desc.anchor || cc.p(0.5, 0.5));
sprite.setScaleX(desc.scaleX || desc.scale || 1);
sprite.setScaleY(desc.scaleY || desc.scale || 1);
sprite.setRotation(desc.rotation || 0);
sprite.setPosition(cc.p(desc.x || 0, desc.y || 0));
this.addChild(sprite, desc.z || 0);
return sprite;
},
checkAnswer:function(){
alert('yay');
},
init: function() {
this._super();
this.removeAllChildrenWithCleanup(true);
this.setTouchEnabled(true);
var layer1 = cc.LayerColor.create(
new cc.Color4B(00, 185, 214, 255), 1024, 768);
layer1.setPosition(new cc.Point(0.0,0.0));
this.addChild(layer1,-2);
var director = cc.Director.getInstance(),
self = this,
winSize = director.getWinSize();
var bgSprite = this.addObject({
name: "GenericBG",
scaleY: 1,
anchor: cc.p(0, 0),
z: 0
});
var closeItem = cc.MenuItemImage.create('./images/sign.png','./images/sign.png',this,'checkAnswer');
closeItem.setAnchorPoint(cc.p(0.5, 0.5));
var menu = cc.Menu.create(closeItem);
menu.setPosition(500,300);
this.addChild(menu, 5);
}
}); //end ActionLayer
//--------------------- Scene ---------------------
var ActionLayerScene = cc.Scene.extend({
onEnter: function() {
this._super();
var layer = new ActionLayer();
layer.init();
this.addChild(layer);
}
});
菜單,但是當我點擊菜單項,沒有任何反應 有控制檯上沒有JavaScript錯誤,所以我真的不知道如何調試這一點。 謝謝 Cyril