我正在使用Vuforia的SDK for Unity 3D平臺。我試圖在運行時動態設置TrackableName。我發現了一個代碼如何在Vuforia SDK for Unity 3D中的運行時爲ImageTarget設置TrackableName?
GameObject prefab = Instantiate(imageTarget) as GameObject;
ImageTargetBehaviour imgTargetBeh = prefab.GetComponent();
imgTargetBeh.DataSetPath = "QCAR/Test.xml";
imgTargetBeh.TrackableName = "Daddy";
imgTargetBeh.mInitializedInEditor = true;
myModel.transform.parent = prefab.transform;
的問題是我跟DataSetPath,TrackableName,mInitializedInEditor收到錯誤。 ImageTargetBehaviour類沒有上述屬性。 那麼如何/在哪裏設置屬性?
感謝, SRIS