0
彈出顯示在仿真器:彈出窗口重力測量在仿真器不同,真實設備
彈出展現在真實設備:
正如你可以看到,在彈出窗口中顯示在模擬器中比在實際設備中更正確。我不知道爲什麼。 當我修改彈出獲得焦點的EditText這是發生:
container = inflater.inflate(R.layout.play_exercise_popup, null);
fadeContainer = inflater.inflate(com.phongphonix.trackingbodybuilding.R.layout.faded_popup, null);
popupWindow = new PopupWindow(container, CommonLib.convertDpToPx(activity, 350), LinearLayout.LayoutParams.WRAP_CONTENT);
fadePopup = new PopupWindow(fadeContainer, LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT, false);
fadePopup.showAtLocation(viewHolder.containerTest, Gravity.NO_GRAVITY, 0, 0);
popupWindow.showAtLocation(viewHolder.containerTest, Gravity.CENTER, 0, 0);
popupWindow.setFocusable(true);
popupWindow.setTouchInterceptor(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_OUTSIDE) {
popupWindow.dismiss();
return true;
}
return false;
}
});
popupWindow.setOnDismissListener(new PopupWindow.OnDismissListener() {
@Override
public void onDismiss() {
fadePopup.dismiss();
}
});
popupWindow.update();
這有什麼錯呢?