我試圖讓例子Play結算應用程序的描述here的onDestroy實現收帳單客戶
在最後一步,他們所描述
清潔所有的資源和註銷觀察者,你只需要調用BillingClient.endConnection。所以定義裏面BillingManager此調用的方法,然後從GamePlayActivity.onDestroy調用它:根據上述資料
我已經做功能BillingManager
Java類稱爲destroy
這樣。
public void destroy() {
mBillingClient.endConnection();
}
我的全BillingManager類是像下面
public class BillingManager implements PurchasesUpdatedListener {
private final BillingClient mBillingClient;
private final Activity mActivity;
private static final String TAG = "BillingManager";
public BillingManager(Activity activity) {
mActivity = activity;
mBillingClient = BillingClient.newBuilder(mActivity).setListener(this).build();
mBillingClient.startConnection(new BillingClientStateListener() {
@Override
public void onBillingSetupFinished(@BillingClient.BillingResponse int billingResponse) {
if (billingResponse == BillingClient.BillingResponse.OK) {
Log.i(TAG, "onBillingSetupFinished() response: " + billingResponse);
} else {
Log.w(TAG, "onBillingSetupFinished() error code: " + billingResponse);
}
}
@Override
public void onBillingServiceDisconnected() {
Log.w(TAG, "onBillingServiceDisconnected()");
}
});
}
public void startPurchaseFlow(final String skuId, final String billingType) {
// Specify a runnable to start when connection to Billing client is established
Runnable executeOnConnectedService = new Runnable() {
@Override
public void run() {
BillingFlowParams billingFlowParams = BillingFlowParams.newBuilder()
.setType(billingType)
.setSku(skuId)
.build();
mBillingClient.launchBillingFlow(mActivity, billingFlowParams);
}
};
// If Billing client was disconnected, we retry 1 time
// and if success, execute the query
startServiceConnectionIfNeeded(executeOnConnectedService);
}
@Override
public void onPurchasesUpdated(@BillingClient.BillingResponse int responseCode,
List<Purchase> purchases) {
Log.d(TAG, "onPurchasesUpdated() response: " + responseCode);
}
private static final HashMap<String, List<String>> SKUS;
static
{
SKUS = new HashMap<>();
SKUS.put(BillingClient.SkuType.INAPP, Arrays.asList("gas", "premium"));
SKUS.put(BillingClient.SkuType.SUBS, Arrays.asList("gold_monthly", "gold_yearly"));
}
public List<String> getSkus(@BillingClient.SkuType String type) {
return SKUS.get(type);
}
public void querySkuDetailsAsync(@BillingClient.SkuType final String itemType,
final List<String> skuList, final SkuDetailsResponseListener listener) {
// Specify a runnable to start when connection to Billing client is established
Runnable executeOnConnectedService = new Runnable() {
@Override
public void run() {
SkuDetailsParams skuDetailsParams = SkuDetailsParams.newBuilder()
.setSkusList(skuList).setType(itemType).build();
mBillingClient.querySkuDetailsAsync(skuDetailsParams,
new SkuDetailsResponseListener() {
@Override
public void onSkuDetailsResponse(int responseCode,
List<SkuDetails> skuDetailsList) {
listener.onSkuDetailsResponse(responseCode, skuDetailsList);
}
});
}
};
// If Billing client was disconnected, we retry 1 time
// and if success, execute the query
startServiceConnectionIfNeeded(executeOnConnectedService);
}
private void startServiceConnectionIfNeeded(final Runnable executeOnSuccess) {
if (mBillingClient.isReady()) {
if (executeOnSuccess != null) {
executeOnSuccess.run();
}
} else {
mBillingClient.startConnection(new BillingClientStateListener() {
@Override
public void onBillingSetupFinished(@BillingClient.BillingResponse int billingResponse) {
if (billingResponse == BillingClient.BillingResponse.OK) {
Log.i(TAG, "onBillingSetupFinished() response: " + billingResponse);
if (executeOnSuccess != null) {
executeOnSuccess.run();
}
} else {
Log.w(TAG, "onBillingSetupFinished() error code: " + billingResponse);
}
}
@Override
public void onBillingServiceDisconnected() {
Log.w(TAG, "onBillingServiceDisconnected()");
}
});
}
}
public void destroy() {
mBillingClient.endConnection();
}
}
而且我GamePlayActivity就像下面
public class GamePlayActivity extends FragmentActivity implements BillingProvider {
@Override
protected void onDestroy() {
super.onDestroy();
// I want call method here
}
}
現在,我想在我的遊戲活動撥打以上功能。我不知道如何調用它。
'新BillingManager()。destroy()方法'將是一個良好的開端的一個實例...很難回答沒有看到其他地區這個課程以及你如何與之交流。請提供一個[mcve] –
@ cricket_007它可以使用鑄造活動也可以做 –
@AmitVaghela我已添加完整代碼請檢查它 – Priya