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我角色的身體一直在彈跳。我如何去除身體彈性? (andengine)
body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyType.DynamicBody, PhysicsFactory.createFixtureDef(1, 1, 1));
mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(this, body, true, true));
我該如何預防?