我在一些演示代碼中有一個Pixbuf,我現在將其順時針或逆時針旋轉,具體取決於屏幕接觸。GDK Pixbuf可以旋轉少於90度的東西嗎?
我這樣做使用RotateSimple
但這是限制在90度的倍數。
在GDK中有什麼方法可以將Pixbuf緩衝區中的圖像旋轉45度(或更少)?
我在一些演示代碼中有一個Pixbuf,我現在將其順時針或逆時針旋轉,具體取決於屏幕接觸。GDK Pixbuf可以旋轉少於90度的東西嗎?
我這樣做使用RotateSimple
但這是限制在90度的倍數。
在GDK中有什麼方法可以將Pixbuf緩衝區中的圖像旋轉45度(或更少)?
不,與RotateSimple
(或底層庫中的gdk_pixbuf_rotate_simple()
)不一致。根據documentation,這限於旋轉「90度的倍數」。
然而,有一件事你可以做的是提供多個圖像進行,如果你是一個較小的值旋轉它出現。
對於45度的具體示例,只需要兩個圖像。首先是可以使用90度旋轉(即使用SimpleRotate
)獲得八個所需旋轉中的四個的「直立」圖像,即0
,90
,180
和270
。
要獲得其他四種可能性,請將圖像放入一些圖像編輯軟件,並使用它將其旋轉45度,將其保存爲「傾斜」圖像。
這樣的話,你可以通過使用兩個圖像的各種旋轉得到所有的可能性:
Desired rotation Uses image Actual rotation
---------------- ---------- ---------------
0 upright 0
45 tilted 0
90 upright 90
135 tilted 90
180 upright 180
225 tilted 180
270 upright 270
315 tilted 270
對於更精細的旋轉,你可以做類似的事情,尤其如果分辨率的旋轉是360的一個因素。並且,由於巴比倫人(或蘇美爾人或某人,我的歷史有點生疏)的前瞻性質,360有相當多的因素。
我寫了一個通用的pixbuf旋轉函數。參數:
full_size - 此功能有兩種模式 工作。它將產生一個新的pixbuf,它足夠大以便包含完全旋轉的圖像(加上一些額外的三角形,其中 alpha = 0),或者它將產生與最大刻寫的(最大爲 (水平/垂直)旋轉圖像中的矩形。 如果full_size爲true,則會生成帶有(空白邊角) 的較大矩形,如果full_size爲false,則爲較小的矩形。當 旋轉接近45度時,小矩形的大小可能爲0 ,並返回NULL pixbuf。
#include <gtk/gtk.h>
/* There are two reasonable sizes for a rotated image-- Either the minimum */
/* bounding box which contains all rotated pixels (and a bunch of white space)*/
/* or the maximum rectangle where all pixels come from the source image (but */
/* where we lose some of the corners) */
/* The first is easy to calculate: The minimum bounding box will have the corners */
/* of the rotated image on its edges, this leaves us with four triangles in */
/* the corners of the bb. Two triangles have edges width*sin(theta), width*cos(theta) */
/* and two have edges height*sin(theta), height*cos(theta) */
/* so the new width height will be the sum of two adjacent triangle edges: */
/* width" = width*cos + height*sin */
/* height"= width*sin + height*cos */
/* Now for the maximum inscribed rectangle we draw a similar picture (except */
/* the unknown rectangle is internal now) and get similar triangles. Here the*/
/* equations are: */
/* width = width'*cos + height'*sin */
/* height= width'*sin + height'*cos */
/* solving for height'... */
/* height' = (width-width'*cos)/sin */
/* height' = (height-width'*sin)/cos */
/* (width-width'*cos)/sin = (height-width'*sin)/cos */
/* width*cos - width'*cos^2 = height*sin - width'*sin^2 */
/* width' * (sin^2-cos^2) = height*sin-width*cos */
/* width' = (height*sin - width*cos)/(sin^2-cos^2) */
/* height'= (width*sin - height*cos)/(sin^2-cos^2) */
/* Note this produces garbage (0/0) when rotated by 45 degrees (135,225,...) */
/* A little experimentation shows that at 45 degrees the only thing with */
/* an internal rectangle is a square, all other aspect ratios have a height */
/* of 0. A square, however, has an internal square with sides 1/sqrt(2) of the original */
/* When creating a full_size image (minimum bounding box) we should return */
/* an image with an alpha channel (whether the original had one or no). */
/* otherwise we should create an alpha channel only if the original had one */
/* A pixel at (x,y) will be rotated to: */
/* ((x-width/2)*cos + (y-height/2)*sin + width'/2 , */
/* =(x-width/2)*sin + (y-height/2)*cos + height'/2) */
/* A pixel at (x',y') will have come from: */
/* ((x'-width'/2)*cos - (y'-height'/2)*sin + width/2 , */
/* (x'-width'/2)*sin + (y'-height'/2)*cos + height/2) */
static GdkPixbuf *gdk_pixbuf_rotate(GdkPixbuf *src,double radian,gboolean full_size) {
double s = sin(radian), c = cos(radian);
double as= s<0 ? -s : s, ac= c<0 ? -c : c;
int width, height, nwidth, nheight;
int hasalpha, nhasalpha;
GdkPixbuf *ret;
int nr,nc,r,col;
double nmodr, nmodc;
int alpha=0;
guchar *pixels, *npixels, *pt, *npt;
int rowstride, nrowstride, pixellen;
if (src==NULL)
return(NULL);
width = gdk_pixbuf_get_width(src);
height = gdk_pixbuf_get_height(src);
hasalpha = gdk_pixbuf_get_has_alpha(src);
rowstride = gdk_pixbuf_get_rowstride(src);
pixels = gdk_pixbuf_get_pixels(src);
pixellen = hasalpha ? 4 : 3;
if (full_size) {
nwidth = round(ac*width + as*height);
nheight= round(as*width + ac*height);
nhasalpha = TRUE;
} else {
double denom = as*as - ac*ac;
if (denom<.1e-7 && denom>-1.e-7) {
if (width!=height)
return(NULL);
nwidth = nheight = round(width/sqrt(2.0));
} else {
nwidth = round((height*as - width*ac)/denom);
nheight = round((width*as - height*ac)/denom);
}
if (nwidth<=0 || nheight<=0)
return(NULL);
nhasalpha = hasalpha;
}
ret = gdk_pixbuf_new(GDK_COLORSPACE_RGB,nhasalpha,8,nwidth,nheight);
if (ret==NULL)
return(NULL);
nrowstride = gdk_pixbuf_get_rowstride(ret);
npixels = gdk_pixbuf_get_pixels(ret);
for (nr=0; nr<nheight; ++nr) {
nmodr = nr-nheight/2.0;
npt = npixels + nr*nrowstride;
for (nc=0; nc<nwidth; ++nc) {
nmodc = nc-nwidth/2.0;
/* Where did this pixel come from? */
r = round(height/2 - nmodc*s + nmodr*c);
col = round(width/2 + nmodc*c + nmodr*s);
if (r<0 || col<0 || r>=height || col>=width) {
alpha = 0;
if (r<0) r=0;
else if (r>=height) r = height-1;
if (col<0) col = 0;
else if (col>=width) col = width-1;
} else
alpha = 0xff;
pt = pixels + r*rowstride + col*pixellen;
*npt++ = *pt++;
*npt++ = *pt++;
*npt++ = *pt++;
if (hasalpha && alpha!=0)
alpha = *pt;
if (nhasalpha)
*npt++ = alpha;
}
}
return(ret);
}