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我試圖識別每個圖形。識別織物中的每個繪製路徑JS
例如後,我畫的對象我想要的對象有分寸名稱=「我的圖紙1」,所以我可以很容易地通過
canvas.getObjectByName('My Drawing Name');
getObjectByName功能是指它以後
fabric.Canvas.prototype.getItemByName = function(name) {
var object = null, objects = this.getObjects();
for (var i = 0, len = this.size(); i < len; i++) {
if (objects[i].name && objects[i].name === name) {
object = objects[i];
break;
}
}
return object;
};
該激活繪圖功能的代碼:
canvas.isDrawingMode = true;
var img = $("#patternImg")[0];
var texturePatternBrush = new fabric.PatternBrush(canvas);
texturePatternBrush.source = img;
texturePatternBrush.selectable = true;
texturePatternBrush.name = img.getAttribute("data-name");
canvas.freeDrawingBrush = texturePatternBrush;
canvas.freeDrawingBrush.width = img.getAttribute("data-height");
使用代碼以上我可以檢查我
fabric.Canvas.prototype.getDrawByName = function(name) {
var object = null, objects = this.getObjects();
for (var i = 0, len = this.size(); i < len; i++) {
if (objects[i].canvas.freeDrawingBrush.name && objects[i].canvas.freeDrawingBrush.name === name) {
object = objects[i];
break;
}
}
return object;
};
的問題是每一個我畫的是另外一個名字canvas.FreeDrawingBrush.name將是對我的畫布的每個對象相同的對象時:如果存在圖紙F能夠驗證。
我對FabricJS並不是很熟悉,我甚至不知道我想要做什麼甚至是可能的。至少我讓自己清楚了自己想做什麼?