我有代碼在屏幕上移動2個對象。我想要他們做的是到達另一邊,並在開始時重新開始,但是他們只是穿過屏幕並消失。在PYGAME中移動對象
import pygame, sys, time, random
from pygame.locals import *
pygame.init()
winW = 500
winH = 300
surface = pygame.display.set_mode ((winW, winH),0,32)
class Enemy():
def __init__(self, char, xMoveAmnt, startY=0, startX=0):
self.char = char
self.x = startX
self.y = startY
self.startX=startX
self.startY=startY
self.xMoveAmnt = xMoveAmnt
self.image = pygame.image.load(self.char)
self.rect = self.image.get_rect()
def moveChar(self):
self.x += self.xMoveAmnt
if self.rect.right >= 500:
self.x=self.startX
enemyList = []
for i in range (0, 2):
leftOrRight1 = random.randint(0,1)
if leftOrRight1 == 0:
leftOrRight = 0
xMoveAmnt = 20
elif leftOrRight1 == 1:
leftOrRight = 500
xMoveAmnt = -20
enemyList.append(Enemy(("orc.png"), xMoveAmnt, random.randint(0, 300), leftOrRight))
while True:
surface.fill ((255,255,255))
for enemy in enemyList:
enemy.moveChar()
surface.blit(enemy.image, (enemy.x, enemy.y))
time.sleep(00.04)
pygame.display.update()
什麼可能導致這種情況?
什麼決定了「敵人」的位置?它是x:'self.x + = ...'還是rect:'如果self.rect.right> = ...' – Patashu
self.x是對象的x。增加它會移動物體,如果意圖在物體到達遠端時將物體移回起始位置。 –