2014-01-30 68 views
1

在割繩子的等級清除屏幕中,得分遞增至您在關卡中得分的值。我該如何做這樣的事情?我嘗試使用for循環,只是一旦我點擊值停止遞增,但這使我的應用程序崩潰。我想這將需要設置每個增量textview的文本。有任何想法嗎?以與塗鴉跳躍和割繩子類似的方式增加得分

目前,我這是怎麼比分扳爲我的遊戲結束顯示:

// get score and set text field 
     scorePreferences = getSharedPreferences("score", 0); 
     score = scorePreferences.getInt("score", 0); 
     scoreValue.setText(Integer.toString(score)); 

我想它增加了對保存在首選項的值。我試圖做這樣的:

for (int i = 0; i < score; i++) { 
    scoreValue.setText(i); 
} 

登錄貓的消息:

01-30 14:11:19.606: E/AndroidRuntime(26279): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.main.francois/com.main.francois.GameOverActivity}: android.content.res.Resources$NotFoundException: String resource ID #0x0 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2195) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2245) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.access$800(ActivityThread.java:135) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1196) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.os.Handler.dispatchMessage(Handler.java:102) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.os.Looper.loop(Looper.java:136) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.main(ActivityThread.java:5017) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at java.lang.reflect.Method.invokeNative(Native Method) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at java.lang.reflect.Method.invoke(Method.java:515) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:779) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:595) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at dalvik.system.NativeStart.main(Native Method) 
01-30 14:11:19.606: E/AndroidRuntime(26279): Caused by: android.content.res.Resources$NotFoundException: String resource ID #0x0 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.content.res.Resources.getText(Resources.java:244) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.widget.TextView.setText(TextView.java:3888) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.main.francois.GameOverActivity.incrementScore(GameOverActivity.java:135) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.main.francois.GameOverActivity.load(GameOverActivity.java:130) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.main.francois.GameOverActivity.onCreate(GameOverActivity.java:78) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.Activity.performCreate(Activity.java:5231) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1087) 
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2159) 

編輯:我寫我的定時器計數分數是這樣的:

public void scoreTimer() { 
     timer.scheduleAtFixedRate(new TimerTask() { 
      public void run() { 
       if (incrementScore < score) { 
        incrementScore++; 
        scoreValue.setText(String.valueOf(incrementScore)); 
       } 
      } 
     }, delay, period); 
    } 

但我現在得到這個錯誤:

01-30 14:57:55.006: E/AndroidRuntime(1383): Process: com.main.francois, PID: 1383 
01-30 14:57:55.006: E/AndroidRuntime(1383): android.view.ViewRootImpl$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.view.ViewRootImpl.checkThread(ViewRootImpl.java:6094) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.view.ViewRootImpl.invalidateChildInParent(ViewRootImpl.java:857) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.view.ViewGroup.invalidateChild(ViewGroup.java:4320) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.view.View.invalidate(View.java:10935) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.view.View.invalidate(View.java:10890) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.widget.TextView.checkForRelayout(TextView.java:6587) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.widget.TextView.setText(TextView.java:3813) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.widget.TextView.setText(TextView.java:3671) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at android.widget.TextView.setText(TextView.java:3646) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at com.main.francois.GameOverActivity$3.run(GameOverActivity.java:145) 
01-30 14:57:55.006: E/AndroidRuntime(1383):  at java.util.Timer$TimerImpl.run(Timer.java:284) 

我猜我需要使用「asynchronise」或「runonuithread」方法?但我不知道如何做到這一點?

+0

我們需要更多的信息:這就是爲什麼你有一個ResourceNotFoundException。例如,你嘗試過的代碼將會幫助logcat從崩潰中解脫出來。只是現在代碼中最相關的部分... – codeMagic

+0

您需要隨時更新顯示。你大概有遊戲代碼的工作,所以邏輯是一樣的,如果你想從一個位置移動到另一個遊戲對象隨着時間的推移。簡單地將分數增量放在for循環中並不適合你,因爲它會在單個幀中執行for循環。您必須將增量空間放在多個幀上。 –

+0

我以爲這會和現在一樣(這是一個計時器),但並不認爲這是合適的。 –

回答

1

設置分數爲String

for (int i = 0; i < score; i++) { 
    scoreValue.setText(String.valueOf(i)); 
} 

其實當你傳遞一個int值setText()方法,把它作爲一個資源ID,並試圖找出字符串資源字符串(寫在res /串。 XML)。如果你想這個問題保持開放

java.lang.RuntimeException: Unable to start activity ComponentInfo{com.main.francois/com.main.francois.GameOverActivity}: 
android.content.res.Resources$NotFoundException: String resource ID #0x0 
+1

Downvoter!介意說明原因? –