在割繩子的等級清除屏幕中,得分遞增至您在關卡中得分的值。我該如何做這樣的事情?我嘗試使用for循環,只是一旦我點擊值停止遞增,但這使我的應用程序崩潰。我想這將需要設置每個增量textview的文本。有任何想法嗎?以與塗鴉跳躍和割繩子類似的方式增加得分
目前,我這是怎麼比分扳爲我的遊戲結束顯示:
// get score and set text field
scorePreferences = getSharedPreferences("score", 0);
score = scorePreferences.getInt("score", 0);
scoreValue.setText(Integer.toString(score));
我想它增加了對保存在首選項的值。我試圖做這樣的:
for (int i = 0; i < score; i++) {
scoreValue.setText(i);
}
登錄貓的消息:
01-30 14:11:19.606: E/AndroidRuntime(26279): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.main.francois/com.main.francois.GameOverActivity}: android.content.res.Resources$NotFoundException: String resource ID #0x0
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2195)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2245)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.access$800(ActivityThread.java:135)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1196)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.os.Handler.dispatchMessage(Handler.java:102)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.os.Looper.loop(Looper.java:136)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.main(ActivityThread.java:5017)
01-30 14:11:19.606: E/AndroidRuntime(26279): at java.lang.reflect.Method.invokeNative(Native Method)
01-30 14:11:19.606: E/AndroidRuntime(26279): at java.lang.reflect.Method.invoke(Method.java:515)
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:779)
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:595)
01-30 14:11:19.606: E/AndroidRuntime(26279): at dalvik.system.NativeStart.main(Native Method)
01-30 14:11:19.606: E/AndroidRuntime(26279): Caused by: android.content.res.Resources$NotFoundException: String resource ID #0x0
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.content.res.Resources.getText(Resources.java:244)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.widget.TextView.setText(TextView.java:3888)
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.main.francois.GameOverActivity.incrementScore(GameOverActivity.java:135)
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.main.francois.GameOverActivity.load(GameOverActivity.java:130)
01-30 14:11:19.606: E/AndroidRuntime(26279): at com.main.francois.GameOverActivity.onCreate(GameOverActivity.java:78)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.Activity.performCreate(Activity.java:5231)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1087)
01-30 14:11:19.606: E/AndroidRuntime(26279): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2159)
編輯:我寫我的定時器計數分數是這樣的:
public void scoreTimer() {
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
if (incrementScore < score) {
incrementScore++;
scoreValue.setText(String.valueOf(incrementScore));
}
}
}, delay, period);
}
但我現在得到這個錯誤:
01-30 14:57:55.006: E/AndroidRuntime(1383): Process: com.main.francois, PID: 1383
01-30 14:57:55.006: E/AndroidRuntime(1383): android.view.ViewRootImpl$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views.
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.view.ViewRootImpl.checkThread(ViewRootImpl.java:6094)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.view.ViewRootImpl.invalidateChildInParent(ViewRootImpl.java:857)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.view.ViewGroup.invalidateChild(ViewGroup.java:4320)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.view.View.invalidate(View.java:10935)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.view.View.invalidate(View.java:10890)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.widget.TextView.checkForRelayout(TextView.java:6587)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.widget.TextView.setText(TextView.java:3813)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.widget.TextView.setText(TextView.java:3671)
01-30 14:57:55.006: E/AndroidRuntime(1383): at android.widget.TextView.setText(TextView.java:3646)
01-30 14:57:55.006: E/AndroidRuntime(1383): at com.main.francois.GameOverActivity$3.run(GameOverActivity.java:145)
01-30 14:57:55.006: E/AndroidRuntime(1383): at java.util.Timer$TimerImpl.run(Timer.java:284)
我猜我需要使用「asynchronise」或「runonuithread」方法?但我不知道如何做到這一點?
我們需要更多的信息:這就是爲什麼你有一個ResourceNotFoundException。例如,你嘗試過的代碼將會幫助logcat從崩潰中解脫出來。只是現在代碼中最相關的部分... – codeMagic
您需要隨時更新顯示。你大概有遊戲代碼的工作,所以邏輯是一樣的,如果你想從一個位置移動到另一個遊戲對象隨着時間的推移。簡單地將分數增量放在for循環中並不適合你,因爲它會在單個幀中執行for循環。您必須將增量空間放在多個幀上。 –
我以爲這會和現在一樣(這是一個計時器),但並不認爲這是合適的。 –