3
我正在嘗試使用CoreGraphics製作模擬時鐘。如何用Swift旋轉核心文本?
我的問題是,我不知道如何旋轉數字的文字。
代碼的一般過程如下:
首先我旋轉的範圍內,然後,如果適用的話我繪製的數;重複。
完整的遊樂場
import UIKit
import Foundation
import XCPlayground
class ClockFace: UIView {
func drawText(context: CGContextRef, text: NSString, attributes: [String: AnyObject], x: CGFloat, y: CGFloat) -> CGSize {
CGContextTranslateCTM(context, 0, 0)
CGContextScaleCTM(context, 1, -1)
let font = attributes[NSFontAttributeName] as! UIFont
let attributedString = NSAttributedString(string: text as String, attributes: attributes)
let textSize = text.sizeWithAttributes(attributes)
let textPath = CGPathCreateWithRect(CGRect(x: -x, y: y + font.descender, width: ceil(textSize.width), height: ceil(textSize.height)), nil)
let frameSetter = CTFramesetterCreateWithAttributedString(attributedString)
let frame = CTFramesetterCreateFrame(frameSetter, CFRange(location: 0, length: attributedString.length), textPath, nil)
CTFrameDraw(frame, context)
return textSize
}
override func drawRect(rect: CGRect) {
let ctx: CGContext? = UIGraphicsGetCurrentContext()
var nums: Int = 0
for i in 0..<60 {
CGContextSaveGState(ctx)
CGContextTranslateCTM(ctx, rect.width/2, rect.height/2)
CGContextRotateCTM(ctx, CGFloat(6.0 * Double(i) * M_PI/180))
CGContextMoveToPoint(ctx, 72, 0)
if (i % 5 == 0) {
nums++
drawText(ctx!, text: "\(nums)", attributes: [NSForegroundColorAttributeName : UIColor.blackColor().CGColor, NSFontAttributeName : UIFont.systemFontOfSize(12)], x: 42, y: 0)
}
CGContextRestoreGState(ctx)
}
}
}
let myView = ClockFace(frame: CGRectMake(0, 0, 150, 150))
myView.backgroundColor = .lightGrayColor()
XCPShowView("", view: myView)
因此我的問題,如何與斯威夫特一個旋轉核心文本?
context.textMatrix = CGAffineTransform.init(rotationAngle:CGFloat.pi) ---(CGContextSetTextMatrix已被刪除,設置上下文的文本矩陣屬性) – Robby