我想製作一個球,到目前爲止,我已經在我的圓上呈現爲簡單紋理,並且紋理沒有旋轉球。以下是我迄今爲止:Libgdx和Box2d與CircleSgape一起旋轉紋理
bodyDef = new BodyDef();
bodyDef.type = BodyType.DynamicBody;
bodyDef.position.set(new Vector2(240,320));
body = world.createBody(bodyDef);
CircleShape dynamicCircle = new CircleShape();
dynamicCircle.setRadius(15f);
FixtureDef fixtureDef = new FixtureDef();
fixtureDef.shape = dynamicCircle;
fixtureDef.density = 1.0f;
fixtureDef.friction = 0.5f;
fixtureDef.restitution = 0.8f;
body.createFixture(fixtureDef);
body.applyTorque(100000000);
而在渲染我:
batch.setProjectionMatrix(camera.combined);
batch.begin();
batch.draw(texture, body.getPosition().x,body.getPosition().y);
batch.end();
world.step(BOX_STEP, BOX_VELOCITY_ITERATIONS, BOX_POSITION_ITERATIONS);
任何想法,我怎樣才能使紋理旋轉呢?提前致謝。
如果解決方案爲您工作,您應該接受答案。 –