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林像這樣建立一個CCMenu,與菜單項:的cocos2d每個CCMenuItem
CCLabelTTF *label1 = [CCLabelTTF labelWithString:@"level 1" fontName:@"Marker Felt" fontSize:32];
CCLabelTTF *label2 = [CCLabelTTF labelWithString:@"level 2" fontName:@"Marker Felt" fontSize:32];
CCLabelTTF *label3 = [CCLabelTTF labelWithString:@"level 3" fontName:@"Marker Felt" fontSize:32];
CCLabelTTF *label4 = [CCLabelTTF labelWithString:@"level 4" fontName:@"Marker Felt" fontSize:32];
CCMenuItem *level1 = [CCMenuItemLabel itemWithLabel:label1 target:self selector:@selector(levelSelect:)];
level1.tag = 1;
CCMenuItem *level2 = [CCMenuItemLabel itemWithLabel:label2 target:self selector:@selector(levelSelect:)];
level2.tag = 2;
CCMenuItem *level3 = [CCMenuItemLabel itemWithLabel:label3 target:self selector:@selector(levelSelect:)];
level3.tag = 3;
CCMenuItem *level4 = [CCMenuItemLabel itemWithLabel:label4 target:self selector:@selector(levelSelect:)];
level4.tag = 4;
CCMenu *menu = [CCMenu menuWithItems:level1, level2, level3, level4, nil];
[menu alignItemsVerticallyWithPadding:20];
有沒有一種方法可以讓我sewt一個for循環,要經過各CCMenuItem?我想基本上想要將其設置爲否,如果它的標籤比其他東西更少。例如:
for (ALL MENU ITEMS) {
if (THAT MENU ITEM.tag < 4) {
THAT MENU ITEM.enabled = NO;
}
}
在此先感謝
完美,謝謝。我很接近 :) –