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'#錯誤:第1行:NameError:文件行38:名稱'Person1'未定義#'如何從Python中的組中獲取屬性 - Maya腳本?
儘管如果我查看我的大綱,Person1存在。我爲這項任務做錯了什麼?它應該很簡單..
#create one person
import maya.cmds as cmds
import random
personGroup = cmds.group(empty=True, name='Person1')
Body = cmds.polyCube(n = 'Body', w =0.8, h=1.1, d=0.3)
cmds.move(0,0.5,0)
cmds.parent(Body, personGroup)
Arm1 = cmds.polyCube(n= 'Arm1', w=0.2 ,h=0.2, d=0.9)
cmds.move(0.5, 0.75, 0.35)
cmds.xform(os=True, rp=[0,0,-0.3])
cmds.parent(Arm1, personGroup)
Arm2 = cmds.duplicate(n = 'Arm2')
cmds.move(-0.5, 0.75, 0.35)
cmds.xform(os=True, rp=[0,0,-0.3])
#cmds.parent(Arm2, personGroup)
Head = cmds.polySphere(n= 'Head', r = 0.28)
cmds.move(0, 1.3, 0)
cmds.parent(Head, personGroup)
#create multiple instances in a row
for i in range (1,40):
cmds.duplicate(personGroup)
cmds.select('Person%d' %(i+1))
cmds.move(1.5*i,0,0, relative=True)
if (i >= 10) and (i <= 20):
cmds.select('Person%d' %(i+1))
cmds.move(1.5*i,1.5,-1.5, relative=True)
pHeight = Person1.translateY
非常感謝!我確實嘗試過,但我的語法有點混雜,這有效:) – JasperK
pymel是你的朋友,他幫助讓事情變得更容易,使用它:) –