0
我有一個UIButton,我想在其內容外創建一個BORDER。圍繞UIButton創建一個CAShapeLayer?
我想使用CAShapeLayer或任何其他適當的方式來創建它。
我該怎麼做。
的BORDERCOLOR和的的UIButton創建按鈕內邊框的屬性BorderWidth。隨着更多寬度,從內部消耗更多空間。
謝謝。
我有一個UIButton,我想在其內容外創建一個BORDER。圍繞UIButton創建一個CAShapeLayer?
我想使用CAShapeLayer或任何其他適當的方式來創建它。
我該怎麼做。
的BORDERCOLOR和的的UIButton創建按鈕內邊框的屬性BorderWidth。隨着更多寬度,從內部消耗更多空間。
謝謝。
// This is the *.m file
#import "ViewController.h"
@interface ViewController()
// Comment A. Another label and button added to the class without adding them to the
// storyboard
@property (nonatomic, strong) UIButton *firstButton;
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
self.firstButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[self.firstButton setTitle:@"Just a Button" forState:UIControlStateNormal];
self.firstButton.frame = CGRectMake(50, 50, 300, 40);
UIGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(theAction:)];
[self.firstButton addGestureRecognizer:tapGesture];
//The screen width and height
CGRect screenBound = [[UIScreen mainScreen] bounds];
CGSize screenSize = screenBound.size;
CGFloat screenWidth = screenSize.width;
CGFloat screenHeight = screenSize.height;
//The CALayer definition
CALayer *graphic = nil;
graphic = [CALayer layer];
graphic.bounds = CGRectMake(0, 0, screenHeight, screenWidth);
graphic.position = CGPointMake(screenHeight/2, screenWidth/2);
graphic.backgroundColor = [UIColor whiteColor].CGColor;
graphic.opacity = 1.0f;
[graphic addSublayer:self.firstButton.layer];
[self.view.layer addSublayer:graphic];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)theAction:(id)sender {
NSLog(@"Button Tapped");
}
@end
你是什麼意思?你不能創建或添加離開按鈕框。邊框的顏色/寬度是在框架內完成的,所以沒有辦法讓它看起來遠離框架。 –