我試圖用EaselJS動畫一個spritesheet,但我不斷收到一個未捕獲的錯誤類型動畫spritesheet:
不確定是不是在這條線的功能 - bmpAnimation = new createjs.BitmapAnimation(spriteSheet);
這是我到目前爲止的代碼:麻煩EaselJS
// JavaScript Document
window.onload = function(){
//Creating a new Stage instance, passing in our canvas element's ID.
var stage = new createjs.Stage("canvas"),
imgMonsterARun = new Image();
imgMonsterARun.src = "img/MonsterARun.png";
var spriteSheet = new createjs.SpriteSheet({
// image to use
images: [imgMonsterARun],
// width, height & registration point of each sprite
frames: {width: 64, height: 64, regX: 32, regY: 32},
animations: {
walk: [0, 9, "walk"]
}
});
// create a BitmapAnimation instance to display and play back the sprite sheet:
bmpAnimation = new createjs.BitmapAnimation(spriteSheet);
// start playing the first sequence:
bmpAnimation.gotoAndPlay("walk"); //animate
// set up a shadow. Note that shadows are ridiculously expensive. You could display hundreds
// of animated rats if you disabled the shadow.
bmpAnimation.shadow = new createjs.Shadow("#454", 0, 5, 4);
bmpAnimation.name = "monster1";
bmpAnimation.direction = 90;
bmpAnimation.vX = 4;
bmpAnimation.x = 16;
bmpAnimation.y = 32;
// have each monster start at a specific frame
bmpAnimation.currentFrame = 0;
stage.addChild(bmpAnimation);
createjs.Ticker.setFPS(60);
createjs.Ticker.useRAF = true;
createjs.Ticker.addListener(window);
function tick()
{
// Hit testing the screen width, otherwise our sprite would disappear
if (bmpAnimation.x >= screen_width - 16) {
// We've reached the right side of our screen
// We need to walk left now to go back to our initial position
bmpAnimation.direction = -90;
}
if (bmpAnimation.x < 16) {
// We've reached the left side of our screen
// We need to walk right now
bmpAnimation.direction = 90;
}
// Moving the sprite based on the direction & the speed
if (bmpAnimation.direction == 90) {
bmpAnimation.x += bmpAnimation.vX;
}
else {
bmpAnimation.x -= bmpAnimation.vX;
}
// update the stage:
stage.update();
}
tick();
};
任何幫助,將不勝感激。
解決了這個問題!版本0.8.0不支持BitmapAnimation必須使用0.6.0 – jordan 2015-04-04 22:05:31