華碩Eee Pad Transformer Prime的TF201
擴展:
GL_NV_platform_binary
GL_OES_rgb8_rgba8
GL_OES_EGL_sync
GL_OES_fbo_render_mipmap
GL_NV_depth_nonlinear
GL_NV_draw_path
GL_NV_texture_npot_2D_mipmap
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_vertex_half_float
GL_OES_mapbuffer
GL_NV_draw_buffers
GL_NV_multiview_draw_buffers
GL_EXT_Cg_shader
GL_EXT_packed_float
GL_OES_texture_half_float
GL_OES_texture_float
GL_EXT_texture_array
GL_OES_compressed_ETC1_RGB8_texture
GL_EXT_texture_compression_latc
GL_NV_texture_compression_latc
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_NV_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_NV_get_tex_image
GL_NV_read_buffer
GL_NV_shader_framebuffer_fetch
GL_NV_fbo_color_attachments
GL_EXT_bgra
GL_EXT_texture_format_BGRA8888
GL_EXT_unpack_subimage
GL_NV_pack_subimage
GL_NV_texture_compression_s3tc_update
GL_NV_read_depth
GL_NV_read_stencil
GL_EXT_robustness
GL_OES_standard_derivatives
GL_NV_EGL_stream_consumer_external
GL_NV_coverage_sample
GL_EXT_occlusion_query_boolean
GL_NV_timer_query
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS爲0,如預期:'(
有趣的是,相比於Glbenchmark報道的擴展,這些丟失:
GL_NV_robustness
(不是很有趣,它是由EXT版本替換),但也有一些新的擴展:
GL_NV_texture_compression_latc
GL_NV_texture_compression_s3tc
GL_NV_pack_subimage
GL_EXT_robustness
GL_OES_standard_derivatives
GL_NV_EGL_stream_consumer_external
GL_EXT_occlusion_query_boolean
GL_NV_timer_query
剛剛從同事的辦公桌抓起設備和快速讀取擴展的字符串,沒有一個機會獲得OpenGL版本(應該是「OpenGL ES 2.0」)和渲染器(應該是「NVIDIA Tegra 3」)。
感謝Glbenchmark鏈接!但就擴展而言,我認爲人們仍然可以發佈擴展,我相信設備/固件版本之間可能會有一些細微的差異。 – 2012-01-10 19:13:01
Tegra 2/3/4着色器核心不支持CUDA。 – kusma 2013-08-26 16:36:22
@kusma其實我相信Tegra 4應該是CUDA的。不是嗎? – 2014-01-16 13:28:43