我從Socket創建AudioInputStream時遇到問題。 這裏是重要的部分:「無盡的」來自套接字的AudioInputStream
public class SoundStream extends Thread {
private int port;
private String IP;
private Socket socket;
private SoundObject soundObject;
private OpenAL openAL;
private Source source;
private boolean run = true;
public SoundStream(int port, String IP, SoundObject soundObject) {
this.soundObject = soundObject;
this.port = port;
this.IP = IP;
}
public void run() {
try {
this.socket = new Socket(this.IP, this.port);
this.openAL = new OpenAL();
} catch (Exception e) {
e.printStackTrace();
}
this.mainCycleMethod();
}
private void mainCycleMethod() {
while (run) {
this.soundObject.blockAndWait();
switch (this.soundObject.getAndResetEvent()) {
case 0:
this.run = false;
this.close();
break;
case 1:
this.setPitch();
break;
case 2:
this.closeSource();
this.play();
break;
case 3:
this.pause(true);
break;
case 4:
this.pause(false);
break;
}
}
}
private BufferedInputStream getInputStream() throws Exception {
return new BufferedInputStream(socket.getInputStream());
}
private void setPitch() {
if(this.source != null) {
try {
this.source.setPitch(this.soundObject.getPitch());
} catch (ALException e) {
e.printStackTrace();
}
}
}
private void play() {
try {
AudioInputStream audioInputStream = new AudioInputStream(this.getInputStream(), this.soundObject.getAudioFormat(), AudioSystem.NOT_SPECIFIED);
// AudioInputStream audioInputStream_tmp = AudioSystem.getAudioInputStream(this.getInputStream());
// AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(this.soundObject.getAudioFormat(), audioInputStream_tmp);
this.source = openAL.createSource(audioInputStream);
this.source.setGain(1f);
this.source.play();
} catch (Exception ex) {
ex.printStackTrace();
}
}
private void close() {
this.closeSource();
this.openAL.close();
try {
this.socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
private void closeSource() {
if(this.source!=null) {
this.source.close();
}
}
private void pause(boolean pause) {
if(this.source != null) {
try {
if (pause) {
this.source.pause();
} else {
this.source.play();
}
} catch (ALException ex) {
ex.printStackTrace();
}
}
}
}
public class SoundObject extends AbstractEventObject {
public AudioFormat getAudioFormat() {
boolean signed = false;
//true,false
boolean bigEndian = false;
//true,false
return new AudioFormat(this.frequency, this.bits, this.channels, signed, bigEndian);
}
.
.
.
.
}
這個代碼在這行拋出UnsupportedAudioFileException:
AudioInputStream audioInputStream_tmp = AudioSystem.getAudioInputStream(this.getInputStream());
然而,當我使用此代碼:
AudioInputStream audioInputStream = new AudioInputStream(this.getInputStream(), this.soundObject.getAudioFormat(), 100000);
它播放聲音,但只有後它會將這100000個樣本幀加載到音頻輸入流中。它播放完所有100000幀後。
我想我會解決這個問題,如果我可以在第一個AudioInputStream官方化過程中直接將AudioFormat作爲參數傳遞,但似乎不可能。 我收到來自服務器的音頻格式規格。
我認爲一種可能的解決方案是創建一個數據庫,我可以將其作爲參數傳遞給AudioInputStream構造函數。但是我不確定如何從套接字直接獲取數據到數據庫。我知道一個使用無限循環的解決方案,它在其中讀取數據並將它們寫入數據庫。但它似乎是浪費。有更直接的方法嗎?
我希望可以使用java-openAL庫來解決問題,因爲我需要改變速度,我希望我不必自己做。
謝謝
作爲第一步,您可以嘗試使用'AudioInputStream audioInputStream = new AudioInputStream(this.getInputStream(),this.soundObject.getAudioFormat(),AudioSystem.NOT_SPECIFIED);'看看會發生什麼。 – Roman
它不能解決我的問題,因爲它被openAL.createSource(audioInputStream)方法阻塞。它可能等待整個InputStream完成。謝謝 –
什麼是'openAL'?你可以顯示完整的源代碼(可能是[mcve])嗎? – Roman